In general, I think that reducing shotgun/spray type damage against armor will be a good change. But this really hurts a few heroes far more than it should.
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Lifeweaver
His damage will be reduced by 50% against amor under the new changes, and… he already kind of sucks hardcore right now. He’s numerically the worst support in the game, the DPS passive buff hits him like a train, and now seeing even less effectivity on his weapon? Just… really bad. -
Ball
He doesn’t have enough armor to really benefit that much from the changes, but his weapons going down to 50% against tanks when his guns are already among the weakest in the entire role is a tough pill to swallow. They’re already buffing him a bit upcoming, but considering he’s currently the worst tank in the game by quite a bit, I’m not sure how he’ll play out. -
Rammatra
Rammatra’s primary weapon will now also deal 50% damage against armor. He’s not in as bad of shape, since his pummel will see gains from this and his nemesis form has a lot of armor, but… man is his primary going to feel wimpy against tanks, dealing a piddly 62.5 dps max against armor. He’s also pretty bad at the moment in terms of numbers. -
Junker Queen
Her primary weapon will be dealing 50% reduced damage to armor, and this really bites for her since she has no armor herself and since her narrow-shot shotgun is actually really good at headshotting, meaning the headshot reduction will serve as a double whammy. She also has one of the smallest head hitboxes for a tank, so she benefits less from the reduction personally. They said they’re buffing her shout, but her damage might end up on the weak side because of this.