The Anger Around the PTR Mercy Buffs Explained

With… 27 hours as far as I can tell.

If we’re going to play the credibility game, I’m sitting pretty over here with my 470 hours total of Mercy playtime, roughly 50 of which were on the PTR.

Of those 470 hours, approximately 100 of them were spent playing high-Master/GM games in Competitive play, spread out across three consecutive seasons in GM (two seasons before the rework and one season after the rework) before I went inactive.

If you’re going to preface your post with an attempt to look credible because of X amount of experience, expect to get one-upped.

Her base kit of beams and GA is still fun. The problems are the interruptions and contradictions that plague that same kit.

There’s your first mistake.

“I’m going to disregard the fact that there’s a 15-second basic ability and spectator-simulator on her ultimate.”

There’s a reason we would be thrilled to simply have Valkyrie removed.

Mechanically? Sure, if you ignore the periodic Resurrect cast time that interrupts and contradicts the mobility and healing based flow of Mercy’s kit.

Correction: One less thing to think about.

The thought process for Resurrect has been simplified to a very basic question:

Will standing at Y position for 1.75 seconds get me killed?

Any player who was semi-decent with Resurrect from Mercy 1.x has no problem answering that question by taking only a quick glance at the situation.

In contrast…

The answer is always the first pick, if possible.

That question is answered conceptually for every scenario. You couldn’t say the same for mass-Resurrect.

I’m really starting to think that I should have just dropped my entire thread on you…

Hiding to use Resurrect prior to the rework backfired against a decent team. Hiding today is encouraged in both the use of Valkyrie and the use of Resurrect.

So yes, this is every different from pre-rework Mercy.

No.

You no longer have to consider the value of using Resurrect to revive that Reinhardt who has Earthshatter versus the value of using Resurrect to revive three players after an enemy Graviton Surge. One of those options is eliminated as a possibility entirely for you because you’re not going to revive three players in ten seconds.

So the obvious choice is always to revive that Reinhardt, regardless as to whether or not it would be a worse choice than hypothetically using Resurrect on those other 3 players.

“we still”

Both of those words are incorrect.

The only instances of this occurred after the rework.

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