Since launch we’ve gotten two more stuns (rocket punch and shield bash
), one non-stun incapacitating CC (sleep dart), and six displacing attacks (seismic slam, rising uppercut, halt, whip shot, piledriver, roll), along with one mild displacing ult (meteor strike). We also saw the addition of the only two, or technically 3, anti-CC attacks (fortify, and the retrofitting of both of Zarya’s existing barriers).
At launch we had two stuns (flashbang and chain hook, which also displaces), one incapacitating and displacement move (charge), 10 normal displacing moves (helix rocket, pharah’s regular attack, concussion blast, shockwave, winston’s landing, junkrat’s bombs, concussion mine, Reinhardt’s regular attack, D.Va’s boosters, Zarya’s alt-fire), one incapacitating attack (mei freeze, which also slows), one pure slow (sentry turret), one mild displacing ults (configuration: tank), two incapacitating ults (earthshatter, blizzard), and 3 large-scale displacement ults (whole hog, primal rage, graviton surge).
I’m unsure where rip-tire and pulse bomb fit in there (I think they’re very light on knockback), but it doesn’t really matter at this point. The point is that tons of CC is hardly new to Overwatch, and in fact the most CC-heavy new additions are really just comparable to the old mainstays like Reinhardt and Pharah.
And finally, Reinhardt players complaining about CC is ironic at every level. How does it feel to get a taste of your own medicine? Bitter?