New Basic Ability - Pacify:
- After a .5 second wind-up, Mercy launches a single hitscan attack from her left hand.
- The projectile’s hitbox size resembles that of Symmetra’s secondary fire.
- The projectile deals no damage upon impact with an enemy. Instead, it applies a debuff that reduces the base damage dealt by the target by 33%. 100 damage is reduced to 67 damage before other damage amplifiers/reductions are factored in.
- This debuff lasts for 4 seconds.
- The projectile does not persist once it hits an enemy. It is only able to affect one enemy for each use.
- The projectile is blocked by barriers, Defense Matrix, and Particle Barriers. It can be deflected by Genji’s Deflect ability.
- 10 second cooldown. The cooldown begins after the ability is cast.
- There is a .25 second wind-down time after Pacify is launched.
- During the wind-up and wind-down times, Mercy is not able to use her staff, her pistol, or Resurrect. She may use Guardian Angel, however.
- Does not affect non-player entities and constructs (turrets, Rip-Tire, Supercharger, etc).