So me and a bud were discussing what would happen if the TF2 mercs were put in Overwatch. Let’s say for whatever reason, I guess cross Promotion, that the classes from TF2 became playable in Overwatch. The only changes they gain is they now have infinite ammo and no fall damage but minus random crit damage. Asides from that, everything else about them is the same.
As for how Sombra’s hack anything that requires a right click (air blast, Uber, sticky bomb detonate) or isn’t a gun (Mad milk, buff banner, Jarate) but requires left click to use counts as an ability that can be hacked.
Scenario 1) stock weapons only
Scenario 2) you can use whatever possible loadout for a class to make them OP as possible in Overwatch.
Who succeeds and who fails in Overwatch. Who do the mercs counter and who are they countered by?
Note: this isn’t me saying TF2 is better than Overwatch or vice versa. This is just a simple thought experiment.
Anyways, I’ll say the Demoman does pretty well for himself considering the sheer damage output of sticky bombs. I mean just two are enough to take out squishes and considering he has eight of them which he can detonate at once then you have a class that can just one shot practically anyone provided he gets them in his trap. Plus, sticky jumping would let him back cap points or get out of sticky situations with ease.
Medic could also be useful. Sure, he has low health but his ability to overheal as well ubercharged would be useful. Think about how deadly when you combine uber with ults such as Soldier’s, Winston’s or Bastion’s.