She ruins tanking. I just want to play the fat man without being obliterated for trying to have some dang fun. Scratch that, she ruins tanking in general on every tank except D.va and Winston, and even then, she still is like a late game boss in Dark Souls 3.
Doesnât matter if she has 100% pickrate in all Top 500 regions, OWL and across all game modes. Devs will never nerf her and if they did they would give her unnecessary compensation buffs.
She needs more nerf! NO SUPPORT DAMAGE PER SHOT SHOULD BE OVER 50, PERIOD.
Thank you Blizz for the sleep nerf but now itâs time to dismantle anti and her damage in general. Once that is done and she falls out the Top 500 pick rate, society as a whole will progress into level 1 of civilization.
Her nerfs where slaps on her wrist at best. Also dont forget the buff to her healing and damage and therefore much faster ult charge just because Roadhog was strong. Orisa lost the buffs during RH meta, Ana kept hers (and the reduction of the sleep cooldown). Turned down her healing of the nade a bit (was never a problem), made tanks not sleep for the full duration (nice, but still to broken vs tank) and reduced the duration of the anti effect by o.5 seconds (still broken).
Yeah sure⌠ânerfedâ. I would say she got more buffed than nerfed in OW2 and beacuse Kiriko got nerfed over and over again, we see Ana at a 100% pickrate accross all ranks.
Nurse got nerfed from having three Blinks basekit, 115% movement speed, no recharge on Blinks, busted add-ons that let her Blink across the entire map or have 7 Blinks to having two Blinks, 96% movement speed, a three second recharge on Blinks, and no good add-ons. And sheâs still the strongest killer, with a LOT of people calling her broken.
Why is this relevant? Because nerfs donât mean ANYTHING when they donât do enough. Ana was nerfed, but sheâs still too strong. I say this as someone who mains her on Support, too.
You have Ana mains saying she is too oppressive and most pull her out when the tank is doing their job correctly, which isnât fair. Why should I back up from a support? If theyâre exposed, yeah they should put up some fight but not enough to 700-0 a TANK.
While I agree Ana needs heavy nerfsâŚKiriko does 120 to the head. Bap does 150 to the head. Lucio does >150 to the head. Zen does >50 to the head. Etc. Her damage is fine.
Iâm an Ana main since she came into the game, I actually agree with you for the most part. Healing is a significant crux of gameplay for 3 players on a team, the supports and tank, and it has never felt right to me that a character has the ability to 100% negate all healing consistently.
The suggestion Iâd make to Team 4 would be to reduce the Bio-nades effect to 50% and increase the duration to 4 seconds.
Itâs her nade thatâs what makes Ana so oppressive. You should be more specific in the aspects of Anaâs kit you want nerfed. I agree, but I donât just want Ana to get flat nerfs; there also needs to be compensation.
Imagine someone talking about wanting to nerf your mains without any sort of compensation or moving power distribution elsewhere; it just seems a bit crude.