Tanks might as well not exist

Title.

They just do not mitigate damage anymore. Might as well be playing COD. And then people wonder why nobody plays tanks. Because barring one dude, nobody else can do their freaking job!

All dps are obsolete except the hitscan crew. (and the weeb)
All Tanks cant do their job except Rectangle Man
All healers suck… Kind of period these days. Ana may be the exception.

God, I feel so cheated that Blizzard could take a once great game and ruin it. Actually ruin it.

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https://i.ytimg.com/vi/-6lG2zhkjuU/hqdefault.jpg

Oh wait, this is “Orisa and Sigma have weak barriers”. Which I can kinda get.
But considering DoubleBarrier, still ???

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Man, that parallel universe must suck

I literally do not understand how you guys don’t think ttk is too low. It baffles me.

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Uhhh… What now?
:face_with_raised_eyebrow:

Their barriers are weak and blow up nearly instantly.

IDK what your are on about, because double barrier blows up very quickly now.

Because previously when the TTK was higher, you had people making more exploitable mistakes. So they were dying anyways, despite the TTK.
And that as a game ages, and the playerbase becomes more advance, it makes sense to increase the TTK, such that the “flow rate” of kills stays roughly the same.

TL;DR Nowadays Plats would stomp all over Season 1 GM players.

Then why don’t they do it. Why do dps not even see this as a problem!

Umm… No they don’t? Not consistently anyway

I have played tanks since season 3. Yes they do. I cant even turn a corner anymore without my barrier breaking. And once thats gone I get two shotted or focused. Tanks can not tank.

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Are you sure you aren’t just holding barrier up all the time instead of being more strategic and using it to take space?

If I dont use it to turn corner, the widow will blow my supports head up due to powercreep. And this game, being designed around chokes, doesnt give me any other options.

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Tanks sole job is to make space.
You make space with combination of the skills available to you. People think Hog and Wrecking Ball are poor tanks because they can’t just pop a barrier and create space. This is very untrue. They make space through threat and distraction.

Stop expecting a tank to one button their game and you’ll notice tanks still all function pretty well.

Well, as a tank player who has not partaken of the Rein craze, I do just fine.

I agree about the other tanks, but if I do not have barrier, then widow WILL kill the healers. The same damage creep that blows barriers hurts everyone.

Taking a quick look at his profile, he’s got the most hours on Orisa.
And yeah, I’ll agree that Orisa barrier is… not main tank quality.

  1. I doubt you have a Widow in every game. Even then, I doubt they are blowing your teammates heads off all the time.

  2. When you are taking space and a Widow blows a teammates head off… That isn’t your fault. A teammate shouldn’t be relying on artificial breakable cover like that when the team is trying to push. They should let you push up some while they are in actual cover. Plus, Supports can usually do their job outside if a Widow’s line of sight.

  3. Even if they use your barrier, you shouldn’t be losing it like that. Maybe you aren’t taking the right angles. If you are playing Rein with a long gap to close you shouldn’t just walk straight ahead with barrier up. You should take routes that get you to real cover and let your barrier recharge before moving closer

I mean this in all sincerity, Support can use geometry to avoid LOS.

And yes first you have to know WHERE the widow is and keep track of her, but tanks can bait those shots to find her.

I think you’re suffering more from unaware teammates than a lack of capability.

Tanks give up damage and mobility to be more sturdy. They aren’t great at killing things. But they’re not so sturdy that the next guy can’t kill them.

DPS get superior damage AND mobility that keeps them alive.

So what is in this for tanks? Why would you bargain something away that doesn’t GET you any kind of advantage? It’s a foolish trade and most people know this, so most people don’t play tanks.

Well, for what it’s worth, I’ve been thinking for months on how to increase the HP on Barriers, without it being a balance problem.

But in general, the way I make it “not a balance problem” is by making BarrierTanks weaker at close range.

[✅] Expanded DoubleBarrier fixes