Tanks in OW 2 DONE RIGHT

Reinhart:

2 charges of firestrike at 105 dmg a shot.
Hammer swing does 105 dmg
Greater pin manurverability, cancelable, does 400 dmg
Sheild health 1600 → 1000

Zarya:
Shared bubble cooldown 10s-> 4s

D.va:
Matrix time 2s → 1.5s
Eating 50 dmg increases matrix time by 0.5s
Eating ultimates now grants 40 percent ult charge (scaled, so one bullet of visor = 1 percent ult charge)

Sigma:
Sheild health 700 → 400
Rock dmg → 115 (so you can rock double hit 225 hp heroes)

Orisa:
Gun is now hitscan
Sheild health 600 → 400

Wrecking ball:
Knockback reduction removed
Mines instant cast
Adaptive sheilds block CC like orisa fortify.

Roadhog:
Hook cooldown 8 → 6
Vape cooldown 8 → 6

Winston:
Secondary fire 50 → 70 dmg. Secondary fire goes through sheilds, and players
Sheild health 700 → 500.

Ez.

2 Likes

I’d be down to give that a try

1 Like

Damage, damage and more damage

OW2 looks 10x worse than current OW ( yes something can be worse )

16 Likes

Don’t get me wrong, I love my :pig: boi and I want him to stay in the Tank role more then anything… But he needs more then this. :pleading_face:

Reducing personal defenses even further on top of healing reduction would cause tanks to die even faster.

Reinhardt issue is closing the gap since there will be no 2nd tank to back him up and charge is on a cool down.

I am not sure how the Orisa changes will help her be on her own. Except now she can damage more consistently

Tanks are turning into fireworks where for a brief moment they can try to get a kill than die.

8 Likes

Tanks done… horribly wrong.

20 Likes

Most of those are completely broken to a worrying degree.

I literally read them and went “well Rein is now mandatory and god tier and unstoppable though that DVA change is probably also broken…oh my lord what is this Orisa change…”. I am 100% sure I would love to be Rein with this change though because I will literally be the only person on my team who matters. Tanks in OW1 are the carry role right now and this would be a drastic buff to that current power level.

I am down to do it but I am also positive that 80% of the players in the game will be having a bad time.

1 Like

How about his selfheal puts up a large smoke screen, however his teammates can see enemies outlined through the smoke as if there’s wallhacks.

Although my favorite is merging the shotguns into one, then giving him a big inaccurate deflect on a resource meter.

2 Likes

POV: your dps is actually higher than soldier and you just got hitscan with a colossal ammo size meaning you are now the best DPS tank and can essentially burn away DPS players better than the DPS

1 Like

After seeing this to my main, i dont even read rest, i hate it.

1 Like

You guys didn’t read the full title, it was actually “done right for more DPS players”

6 Likes

I’m a Religious Zealot of the Cult of Dva.

I see change to Dva = A n G r Y
Change dps chars and leave us alone :sob:

to be fair you guys do have like 80% pick rate in owl or something insane
you guys are kinda dummy

Dummy thicc to be sure

All of these are the kinds of big buffs that we need as tank mains, except the Orisa one. I think that is just two nerfs not a nerf and a buff.

Orisa needs fortify more often and with greater damage reduction in exchange for a lower shield. Her gun should stay the same or become more lethal. It shouldn’t be hitscan.

If they aren’t converting DPS players into Tank players, then they aren’t doing it right.

2 Likes

this… is super stupid
it overbuffs them into insanity while also making them die really fast
so it becomes hide n seek, which would be boring

So tanks but they’re actually fat DPS. Wouldn’t be surprised if this is what they’ll end up anyway.

You spelt Reinhardt wrong.

only changes I like is the dva ones and the fire strike for rein. other ones are bad