Now I have seen this been post around a lot. People claiming that tanks do too much damage.
Rein’s damage 10,875
Zarya’s damage 13,866
Dva’s damage 14,186
Winston’s damage 8,903
Hammond’s damage 11,317
Roadhog’s damage 13,877
Orisa’s damage 13,033
Genji’s damage 12,877
Widow’s damage 9,654
Hanzo’s damage 16,177
Ashe’s damage 15,931
Tracer’s damage 10,293
Mccree’s damage 13,145
Mei’s damage 8,585
However I would like to point out, the fourm does this a lot. Is that they take one number to try and prove something. But you can not do this.
Firstly tanks do have a lower dps, but they stay around longer. This means they do little damage over a long period. Often, struggling to get kills really on their own. And the longer it takes to kill something, the more healing they are receiving. And so you’re doing a ton of attention damage on top of that.
They also often do damage to the whole eneime team and not seek out 1v1 picks like dps do. This is very clear is Hammond’s stats, we all know he does little dps. Often called one of the worst dps in the game. Yet he does damage in a wide area. And it builds up. Without actually getting solo kills.
Damage hero’s, do dps quickly. They get kills quicker. They aren’t effectf by people being heald as much. And don’t have to do as much damage.
I think it’s very important when you talk about stats, or reference them. You need to realise it doesn’t just mean one thing.