Alright!
Now that we are over the sweet highs of a new hero, I’d figured it’s a great time to get some civil discussions on thoughts about Mauga from fellow tank players.
I for one, do not like this direction of tank. Its further enforcing the need for a tank to be just be a big bruiser dps type, rather than focusing on the fundementals of taking/challenging space.
Mauga does little for peeling and he really only works in a brawl composition. When its a tank that can shred both Orisa and Zarya, you can get the idea of how his addition may be unhealthy. Zarya and Orisa are only chosen to overcome the various CC abilities and high damage counters that other tanks face, all thanks to the mechanics of fortify and bubble. Mauga deletes these two and forces a game direction for more damage and CC while adding to the overaggression we’ve been experiencing with the recent OW2 hero additions. We really should have more variety in gameplay that strays from the “just do damage” mentality.
This is why I was hoping for a more team centric tank that can actually peel and control fights while maybe adding a new style of shields to the game. Something defensive to balance out all this need of offense. But we didn’t get that.
Overall Mauga is a ton of fun, pun intended, with his kit being well thought out and unique. I mean “yay!” We finally got a hitscan tank that can contest fliers, somewhat, in our roster, Mauga still falls short against the same, if not more, types of counters other tanks have to deal with. Minus the Orisa and Zarya brawl bullies.
I do think his ultimate Cage Fight is a bit overtuned. Right now its a Grav, EMP, Winston bubble, with a slow, that grants infinite ammo. It does too much of everything and is simple and easy to combo off of. It’s way too many distruptions for playing against for what it does, leaving little counterplay. Just casting it can stop a lot of plays to the nature of a Sym wall leaving targets caught behind the worst part of it. Imo it need to be toned down. An ultimate shouldn’t have that many benefits without comboing the team’s abilities together for good value while at the same time putting opponents in such a bad position that it really calls for a Sombra to counter or another Mauga/Bastion to break the cage.
This brings us back to how tank busters can be so effective against Mauga as many of them can just benefit from being caged with Mauga. Reaper Blossom, Mei Blizzard, Dva Bomb, Junkrat Tire, etc are all death sentences if a Mauga uses their cage on the wrong target which feels like it balances the ultimate, but not really.
Cage is essentially a massive CC effect that determines teamfights way too often.
So what do you think of Mauga? What kind of tuning do you think he needs? Range buffs? Armor buffs to his HP? Maybe more offense?