That’s not how the SRD system works.
In the SRD system lobbies are formed naturally from a narrow SR range. The range is adaptive on various criteria (usually a neighbourhood size that depends on active pop or wait times, and place on SR curve). So you take your chances against a sample for that SR range (rank). The lobby odds are not rigged in advance: you could have 99-1 chance or a 1-99 one. Over time you would avg your samples out to 50-50, but given that player agency isn’t rigged away, you can more quickly discriminate yourself over the label margin. That means gaining SR through direct wins until you converge to proper final rank where you finally tighten up on this 50% winrate (but still have the streaks and stomps because of the unforced odds).
SRD takes your current SR and pulls you to your true SR with a gradient that is based on your ability to win vs. the rank, not a rigged lobby. It’s therefore actual laddering and not a carnival scam.