“Our reasoning for some of the other nerfs was that Symmetra is already a statistically strong hero, and we feared these changes alone would push her over the edge.”
Look Devs, if you don’t want Sym to do same DPS as the Avg DPS, but 66% less then Avg DPS.
Then Devs you should stop keeping Sym as DPS. That is your own Reasoning.
At this point they should just divide damage in two again and call it a day. At least sym, mei, bastion, torb, hanzo, widow would effectively make sense on the game. That wouldn’t even mess with queue times.
Damage means mostly offense heroes tbh on their categorization. Go for kills.
Either that or just give a shot as tank or do orisa treatment and see how it goes.
1-1-1-2 could be the path, because right now they don’t have any idea to define damage and put the old defense heroes to work with their damage path.
The most problematic thing on damage are the old defense heroes. They just should revert it entirely and work around it. Offense already has their space and purpose with less barriers.
Just make defense actually be important and meaningful. At least they could have some sense of what actually folks should do and how folks were supposed to play.
Right now folks are playing almost as if they’re playing deathmatch, both on OW1 but also OW2.
Merging the role never fixed any problem on low pick rate heroes or purpose of those defense heroes being there. They’re not weak, just their abilities are suited to something different of damage which in fact is more related to offense to begin with.
Dividing 1-1-1-2 would both help them to come up with ideas of passives and meaning of what those 2 roles should do. Tanks already have meaning, supports healing and utility if moira’s changes pass. Damage just split and focus on what each part should do.
There is no “defense” anymore. It maybe made sense back then but especially now there is no reason.
Sym is the only real “defense” hero that did not get a complete change for the better. Teleport and sentries need to go. To support or DPS. One or the other but builders dont work in OW2… and I love them. Torb is good. Sym needs also a rework to make her more flexible.
Hahaha, well she isn’t weak. Her win rate is really high, sadly her pick rate is also really low. So, folks who pick her often know when and how they doing, otherwise her win rate wouldn’t be that high. But nice meme .
Sadly symmetra itself is too complex and more chess paced. Similarly to most of old defense heroes, just her abilities are more related to planning ahead and prediction. Most heroes/players just spawn, go near the point, pew pew, die and reapeat.
How do you define niche? Because otherwise I’m going to guess you’ll move the goalposts if I say something like Bastion, Junkrat, etc. And are you talking right this moment, or across all time? Because Sym even went through a period of time where she was played in OWL. Metas come and go with favored heroes, some get more time, some get less. If you think Sym is weak now, don’t play her?
The problem is that she’s very situational and typically only played in the situations where she excels. They’re trying to make her more generally viable, but it should go without saying that as she becomes a good pick in more situations, she can’t bring that 60%+ WR with her into them, and her WR can’t increase further in the situations where she’s already strong.
That’s where nerfs come in. They were always inevitable. But Blizz haven’t gotten the balance right yet. Maybe they should just let her shoot through TP.
why are niche heroes a necessity? they also removed sym’s niche almost entirely (she was best on 2cp and then lijang which is all that’s left)
Maybe if the niche heroes were absolutely better than other heroes when in their niche they would be fine, but fact of the matter is outside of the quick tp to point for lijang, a cassidy or ashe, for example, will outshine symmetra always. Like the only thing that makes symmetra good for that map is TP, without it or if her team just ignores it she’s utterly useless