Symmetra should be able to two tap 225 hp heroes

When i look at syms kit, i see the adjustment needed for her orbs. Reduce the size if necessary, and buff their dmg between 110-125 dmg.

If they dont wanna allow for two tap on 250 hp targets, atleast buff their dmg so they can two tap 225 hp, but also 2 orbs and melee on 250 hp.

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Fine by me, if they make her orbs like 0.3m instead of the massive 0.575 or whatever it is atm.

Maybe 0.3 is too low; i change it to 0.4.

S9 issues.

They should just adjust most heroes’ damage to be in line with pre-S9 breakpoints.

It may or may not be a hot take, but Soj is not that busted — she’s just not challenged by other DPS.

At this point, I’ll be fine with them having the same stats as Zenyatta’s primary.

no she should not be bale to 2 tap

0.45-0.5m, like before

What do you mean? I’m having so much fun dealing with busted Sojourn again but this time around Junk can’t combo her for some reason. It’s so fun and engaging to hit everything, her to have 5hp left, then she turns around and immediately deletes me. Which is supposedly fine because she shot at my tank for a few seconds last week.

It’s really fun to deal with and has a lot of counterplay :neutral_face:

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But you can literally hear Sojourn man. She is fine.

Lul

Junk just needs more mine damage, to bring back his combo.

I’m saying we adjust some heroes to pre-S9 levels with their damage. Maybe not all of them, but definitely the ones who were affected most — heroes like Hanzo, Junk, Sym, Soldier.

Since I just mentioned Soldier… Why buff his projectile size? Good Soldier players don’t struggle to hit shots, but to deal enough damage to kill things through all this sustain.

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