Symmetra in GM this week

This is ridiculous. This is her meta. Why are even more nerfs on the ptr. Why is she not allowed to be good? She should easily be 3rd of 4th best dps, not dumpster in this meta.

Edit: her pickrate after nerfs, literally the day they happened they started to fall

And before her nerf, where she was arguably the third best dps because she was meta favored. She had a slightly lower pickrate than Cree and a slightly higher winrate. So either could be argued as 3rd really.

65 Likes

The only time you’re gonna see Symmetra in GM is on 2 CP maps and on maps such as Lijiang Garden and Lijiang Night Market where getting to the point and setting up turrets gives a very big advantage.

Symmetra is still really good in lower tiers, but in GM, Doom/Reaper is just simply way better than Symmetra, and the only reason people would pick Symmetra would be to cap a point fast on 2 CP or certain control maps.

I wouldn’t say this is Sym’s meta by any means, this is 100% Doom’s meta DPS-wise.

12 Likes

Symmetra had a decent pickrate until she was nerfed for no good reason. She has the proper toolset to be meta. This is literally what she was built to do. She was like the third best choice until that happened.

She’s not good because she was knee jerk nerfed and she’s got more on the way.

39 Likes

The nerf had nothing to do with her falling out of meta. She still does plenty of damage and so does Zarya, who received a very similar nerf. She isn’t good because people began realizing that double barrier requires brawl DPS to accompany it, and they started to see that Symmetra isn’t good when having a brawl on a point, whereas Doom/Reaper provides the perfect brawl comp and has a lot of potential to pick up the kills needed to win a fight, whereas a full charged Symmetra can easily get countered simply by someone putting a shield down. If Symmetra walks past a barrier, she’s 100% going to die. If Doom/Reaper go past the enemy barrier, they still have the mobility to escape and the potential to get a kill before having to escape if needed. Symmetra has always been a situational character, like many other heroes, and she’s still just that. To assume that you could play Symmetra on any map you want and get away with it is ridiculous because she is short ranged and an easy target, and the only thing about her that’s useful is her TP, hence why you see her played so heavily on 2 CP maps where TPing to point provides a huge advantage to your team.

13 Likes

No. She doesn’t do plenty of damage. And yes the nerf did fall her out of meta, the effects were immediate.

5 Likes

Look at it this way:

Use Sym to burn through 2 barriers and get a pick before a barrier is ready to go back up,

Or,

Use Doomfist to bypass a barrier to get a pick or even 2 (rocket punch one into a wall, upper cut above a barrier while your team picks off the rest of the hp, slam to escape).

Which is more efficient over time?

Doomfist once the player has the skill.

2 Likes

She absolutely does plenty of damage. The combination of her 3 turrets stacked and her fully charged beam is still plenty of damage. Her beam at max charge still does 180 damage per second, which is enough to melt a typical squishy hero in barely over a second. If you stack a fully charged Sym on point while her 3 turrets are all doing their part, she can melt people like it’s nothing.

Symmetra fell out of meta because of her lack of ability to to mass amounts of damage into double barrier. While she regains ammunition off of barriers and can charge her beam off of them, the barriers are able to go right back up by the time she is able to destroy it.

Meanwhile, Doomfist can simply punch through the barrier and get a kill, and Reaper can just flank for a pick off in the backline, or he can push past a shield and deal massive amounts of damage to the tanks in the frontline.

Symmetra isn’t a terrible character, there are just better choices than her in this meta.

6 Likes

And Doomfist and Reaper should be picked over her. But she should be third place. Not down at the bottom, lower than heroes for whom the meta isn’t wildly inflating their strength.

This is her meta. She’s never gonna be the number one, she’s got too many weaknesses. But third place shouldn’t be unreachable in this meta.

2 Likes

The bad people in this community won’t be happy till that pick rate is 0.01% across all ranks. These are the same people that still claim Symm doesn’t require any aiming skills.

Also she still has another nerf coming, a completely pointless one.

25 Likes

No. She doesn’t. And on the PTR she will do less than she did when she was a support.
180 dps is not good.

13 Likes

She isn’t at third place because she doesn’t counter the common DPS picks. If you notice, third place in recent weeks is McCree, who happens to be a direct counter to both Doomfist and Reaper, making him a common go to for a counter pick if you are struggling against the Doom/Reaper comp.

Symmetra is a situational pick, and she most likely always will be. It’s good enough for her that she is seeing more playtime than DPS heroes that used to rule the comp game in the past, such as Genji and Tracer.

She used to be seldom picked, and now she is picked more often than top tier DPS heroes. There are only 6 heroes with pick rates above 4 percent in GM, and that is solely because this is what the meta requires.

1 Like

McCree can maybe be do better than her because of Doomfist. But she’s doing worse than :face_with_symbols_over_mouth: Genji right now. That’s not normal.

Her damage isn’t the problem, her survivability is.
She literally can only AD strafe to live longer.

3 Likes

Her damage is the problem. It was high damage enough and wide enough beam to deny area. Now it isn’t.

That’s her a month ago. Most of that is prenerf. That’s where she should be.

4 Likes

It would’ve been fine if they didn’t add the change that allowed Sym/Zarya to melt strafing targets without needing to aim at them. That bug fix alone is what made Symmetra and Zarya so strong and is the reason that they nerfed the damage and beam width.

Symmetra being good makes the game cancer to play.

3 Likes

It was a knee jerk reaction that seemed to completely ignore the meta shift. Every shield breakers damage is up by the same amount and they didn’t receive bug fixes.

Symmetra has no survivability, range, midfight mobility, etc. She is a glass cannon.

Well she was a glass cannon. Now she’s just all glass and no canon.

1 Like

Her lack of survivability is why she’s dropping in pick rate. Symmetra is completely unable to survive into a Doom/Reaper comp, just like every other DPS that isn’t a mirror Doom/Reaper.

3 Likes

Symm is not allowed to be “good” because how do you balance her properly? Her beam was just nerfed because it was able to be built up too easily. The beam + her turrets were oppressive. Heck, her turrets are oppressive by themselves in certain maps.

It’s the nature of being a hero with aimbot that isn’t attached to an ultimate. How do you make them fair and not eyerollingly easy to get kills on?

And you can’t say Symm wasn’t easy to get kills on.

1 Like

She used to be able to survive just fine by zoning. She didn’t need it because her damage wasn’t a joke.

Now she’s running a low damage, precision, close range, beam shotgun for a weapon.

LOL

2 Likes