Symmetra bug fixes? In my Overwatch?

We can finally teleport our turrets off the payload without them breaking! :sob: I’ve been complaining about this for so long.

It also looks like they fixed one of the spots that break teleporter for no apparent reason. Though judging by this patch note, it seems they need to be fixed on a spot-by-spot basis rather than one change to the teleporter. This is assuming I interpreted the note correctly.

Here is a reddit post that compiles a lot of the spots that break TP

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About time Sym finally got some bug fixes

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It’s been 84 years :older_woman:

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Ah yes, I remember good old Overwatch back in 1934 when it was the hype

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