Could it work?
Maybe not.
But it seems like a “direction” they might go.
Though I bet dps wise, the damage would likely be equal to Ashe.
(Does not mean I would like the change but I see it as a possible future.)
Could it work?
Maybe not.
But it seems like a “direction” they might go.
Though I bet dps wise, the damage would likely be equal to Ashe.
(Does not mean I would like the change but I see it as a possible future.)
I dont know. Railgun is more sniper-y and i could not imagine Sym as a sniper.
To be fair, Sym is not really fulfilling a role right now.
If she is to be a harasser, she is harassing her own team more then the other.
If she is to be a disrupter, she is disrupting her own tea… well you get the idea.
I think they are going to make Sym more like Ashe, mostly because how well Ashe works with BoB.
Sym was to be a Summoner remember.
And now we have Summoner of Bob. (Though Ashe is more of a Beast Master role).
firing projectiles using magnetic fields for propulsion goes against Syms character of using hardlight weapons
i don’t want her to have a gun, beams are more fun. i still want a better beam though.
To be fair: we really know nothing about Hardlight lore.
It’s mind magic for all we know.
If they could work it in such a way as the Shock Rifle in Unreal Tournament, where the primary fire could detonate the secondary fire, I’d be elated.
Maybe if the explosion wasn’t so pitiful. Honestly comparing Zaryas blast radius to Syms is a world of difference.
I have a feeling another hero in the future will have an edited version of Sym’s Beam and old Proton Barriers in a more acceptable role.
Like on a new dive tank role who works like Winston. (but more anchor like)
Yes, but if the primary fire detonated the secondary projectile in a radius similar to Zarya… Well then… We’d have us a formidable weapon…
That’s fair, but at the same time, a sniper with deployable slowing turrets and a teleporter for mobility doesn’t sound half bad.
Look I don’t like playing as a sniper more then anyone here.
But if it would make Sym usable… I say do it.
Though again, I don’t see this being hint at till April because Devs are likely very busy with other stuff.
unlikely, because McCree and Ashe are basically railgun characters already.
I already love Symmetra but if they made her gun a railgun I’D DIE OF HAPPINESS.
No, hit scan is different from a railgun.
It’s like comparing a rocket to an arrow.
They would hit differently.
Hitscan: Pull trigger, shot fires instantly and hits where reticle is pointed
Railgun: Pull trigger, shot charges then fires (IE: Mei’s Icecicle, but without the travel time, it would be hitscan once the charge fired off)
I don’t have the patience to explain to you the difference between a hitscan and a railgun.
So, I’ll just disagree, and move on with my life.
And no that’s not right either, but a good try.
Ok, your dead then…
Long range beam sniper
No charge up time, only a reload charge, which happens after the shot, not before it.
And it’s a high damage impact which often 1 shots people from full health without armor.
It’s been designed, tested, and proven, long before you were probably born.