Maybe what I’m really saying is that the game could have a better design to handle people who leave? I’ve been in a LOT of competitive games where we get a “leaver” and yeah, it messes things up.
But I’d rather see it adjust the balance to compensate for a leaver on one side… Maybe have a “handicap” it applies so the remaining players on the team that’s short a person can do more damage than normal, or can take more damage before dying?