Surrender or FF option for leavers

I think we need to consider adding some kind of forfeit or surrender feature to competitive (Stadium specifically) whenever there are leavers. It’s an auto loss no matter what and it’s severely disheartening and incredibly frequent.

An ff-option means nobody is wasting more time waiting for the game to finish, as well as allowing a neutral score / a lack of loss in points and progression. It’s the fairest option and would be the most feel-good.

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why would anyone accept a draw if they’re winning or one of their opponents left the match? A surrender = loss is definitely a decent option, maybe even for core game modes.

Because it’s frustrating to experience period. Yes, some people can be happy the other had a leaver and is losing, but when that same person has a leaver in another game they’re not going to feel that at all. And it doesn’t have to be a ‘draw’ it could just be a ‘null’ or simply not counted?

Sure, it may ‘suck’ if you’re on the winning team if you feel like you’re losing out because of it, but it sucks more to have leavers and to be forced to play a competitive mode with an instant loss.

This would also evade the 1-2 minute wait before leaving without a penalty. It’s just the simple and fair option. Plus, if it was done correctly then the winning team wouldn’t be the ones voting to FF or surrender. In that situation, honestly, their opinion shouldn’t matter as much as the team with the leaver.

Like, am I supposed to feel bad that you don’t get an extra win counter because the enemy had a leaver so you had a pretty much guaranteed win? You don’t get a loss either. You just queue again.

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  • Loss for the initial leaver.
  • Neutral for the teammates that had the leaver, allowing them to leave without penalty after the grace period.
  • Victory for the team that stayed.

That’s the fairest it can get, I don’t know why it doesn’t work like that.

4 Likes

I mean I would be fine with a team without the leaver getting a win as long as the loss / penalisation is removed for the team with a leaver, but I also don’t fully get why they should get a win for not winning either

Also having the FF just removes the need for the grace period. I know it helps and most people stick to it, but staying an extra minute or two (which is often an extra round or more) just feels worse when you know you’re at a loss and going to be losing more.

It makes sense for normal comp, but not stadium I think

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It’s because the game assumes that the team with the leaver had someone ragequitting because they were losing or doing poorly. It doesn’t have a way of predicting a winner since the scoreboard doesn’t reveal everything going on in a match.

Agreed, a Foo Fighters option would be great. I’d love to go on a fox-fueled murder spree with The Pretender blaring in my ears.

4 Likes

unfortunately thats just how team games go, sometimes you get throwers or leavers, you don’t get to escape those losses.

You can, though, if the dev team added it as an option

no you cant because people will abuse it to avoid losses.

There could be an “offer draw” option along side a “surrender” option, but you’re unlikely to get accepted draws.

How? Forfeit is still a loss, just gives you the freedom to not have to try to “look active” in spawn so you don’t get a leaver penalty while also denying a steamroll team a stat pad to feed their ego.

check the rest of the conversation

Are you referring to the rest of the team that experiences a leaver getting a neutral result? They’d have to get a stack to abuse that and get a neutral instead of a loss, and on top of that a player can only have a penalized leave three times until they’re banned for the season unless they don’t do that anymore.

So at best, three times they could do that, per stack member, per season. The team that was winning still gets their win, so both teams get to experience the joy of going next without wasting time. You could prevent exploiting to a certain degree by enabling some rigging detection, where if the game took into account that the previous number of games had a percentage threshold of neutral ratings that it would start converting to losses after so many in a season.

Only solution to leavers in COMPETITIVE mode is to start charging money for access to the mode. With the notion that if someone leaves 4 times. They are never allowed back in again.


The one way is that someone should have to buy the competitive play pass as either Seasonal or monthly.

The Determined price would be 20 dollars or more for a year. With the notion in big print

LEAVING 5 TIMES IN RANKED PLAY WILL RESULT IN THE ACCOUNT BEING FULLY BANNED FROM RANKED PLAY.

I guess so, but I would assume if it’s to combat leavers it would only ever be an option for when leavers occur

If you were a sitting judge, every single case would be probable cause, guilty, no bail, straight to jail.

I’m not saying right or wrong, but bro start off with light punishments first lol

Don’t they already ban for the season if you get slapped with leaver penalty three times? Seems decent enough imo. Not sure if it applies in stadium or not though.

I’d even take the loss penalty for an option to surrender, some games are best forfeited

rather save time than keep some virtual points in a dead game

If they remove penalty for the team that had a leaver, there will be a lot more leavers. “Hey, they picked hard counters, and we can’t change heroes, please somebody leave, it’s pointless” - and this will work much more often than you could expect.

Surrender or FF option

:eyes: :white_flag: :white_flag:

I think, depending on who you ask, you’ll find these are virtually the exact same thing and your synonym acronym might be just a bit too much for most people to take.

But under no circumstances should you Google why my eyes might’ve widened at this topic. You could ask Doom for more in-depth info.