So we all know this is a common problem. Probably why so many dps I get matched with have a mercy stuck to them (group) because otherwise they only focus on healing the tank. Supports be so quick saying dps diff but heal botting the hero with the largest health is not being a support.
Why there is no tutorial for this game is beyond me.
But it depends how well you play. If one DPS is playing well and the other isn’t, I’ll absolutely prioritize the good DPS over the other, and if neither are playing well I will not get myself or anyone else killed just to keep them alive.
Careful OP criticising supports isn’t allowed on here.
Realistically though sometimes the dps are just out of position/somebody else is also needing to be healed. However despite what many posters on here insist just as often it’s the support player making a mistake.
Truthfully, it’s completely situational. Though yes I agree that tanks are often the priority there are various factors that come into play when I decide who to prioritize.
How well is each player doing?
Who can sustain for a couple of seconds until I can return to them and help them out?
Who is in immediate danger. Typically Tanks are front lining (as they’re expected to) so often times they’re getting the heat. Now tanking and face tanking are two completely different things. If they are being reckless and absorbing damage for the fun of it then they are no longer a good candidate for healing. Heals can only help you for so long. At some point, I’ll have to reload and they’re doomed - all that effort for nothing. In that case, I’ll pour my resources into someone else.
There are a lot of other things but I’d say those are the main bits I start thinking about when I have to start being selective with resources.
Generally, I try to juggle everyone as best I can though - I personally actually tend to prioritize DPS because 0.5 seconds of my time can greatly help them since a critically low DPS is much different than a critically low tank. So I like to give them at least a little heal and then get back to the tank if needed.
I don’t think dps get a backseat they are just in a waiting que.
If the tank is hurt they are priority. So unless that dps has some super awesome play that they cam accomplish in the next minute or so, I need to focus on the tank here as we only have one.
While it is easier for a tank to adjust to “our” playstyle so to speak, its better if everyone contributes. Especially now in 5v5.
I think a lot of players don’t know the difference between a critical health tank and a critical health dps. A critical health tank still has 200 hp. A critical health dps sits at 50. I’ll always try and help the dps first here because they have substantially less hp then the tank does. I can heal a dps for 1s to get them close to full before I go to the tank.
It is also important to note, that supports are “supports” not just healers. While healing is a major impactor on the game, priority heal targeting (tanks and other healers first, so there is more chances to keep the whole team alive, followed by dps that arent diving, or in middle of flanking), also, maximizing use of time with personal dps, cleanse, damage boost, all while trying to keep others alive.
There are several abilities and wepaons that can deal over 200 dps, either way both are essentially at a one hit status. To answer this we need to look further.
So what happens if we lose the tank. We lose space and have to retreat further away from the objective, unless the dps can make a huge play very soon!
If the dps dies, tank usually makes up a good chunk of dps, we have another dps, most dps have mobility to return quicker than most other heros. Tank can utilize more defensive abilities to secure space to play and heal.
This also goes further into hero to hero basis. But the tank is gonna get priority about 90% of the time. Luckily as LW I can cover a lot of angles. Just take it easy getting shot when the tank isn’t around to take the brunt of it mate.
That’s no one’s fault but your own and again. You probably have mobility or off angle that has a healthpack nearby. Which means…you would be better off with the healthpack and keeping to your advantageous spot rather than running to me.
Sometimes ADHD brain takes over and I neglect my DPS and all it will take is, “hey can I get some healing?” and it will remind me to pay more attention from there on out.
Otherwise, sometimes the tank is taking the most damage and I have to focus them, or my DPS are way too far out for me to get to them without putting myself in danger (and I will tell them I don’t have LoS).
Healing is their primary job. It’s why so many Supports have healing tied to their primary fire.
No, this is wrong.
Primarily, Damage-role heroes in combat should always be first priority; not Tanks, not Supports.
This is false, again.
Damage heroes seek out, engage, and obliterate the enemy with wide-ranging tools, abilities, and play styles. Fearsome but fragile, these heroes require backup to survive.
This is usually a poor attitude that stems from playing Supports for a length of time; easily developing a god-complex.
Similar attitudes can develop in other roles, too; Supports aren’t unique in this regard, however.
If you’re actually attentive and healing effectively, this wouldn’t be a problem. Everyone can generally tell when they’re being healed. And outside of some Tanks, most can retreat to safety to allow for safer healing when necessary.
Well the tank is simply the most important player thanks to 5v5 so keeping him alive is the nr1 priority as when he dies the fight is in most times is lost.
First off, a DPS playing against a DPS who’s getting resources from their supports won’t be able to do as much, reducing how “”“good”“” they look.
Second, some DPS matchups are lopsided, but they need to contest the other DPS for one reason or another
Third, tanks can often mitigate damage and have higher HP bars. This means it takes more time to enable them, but it’s also not as necessary all the time.
Basically, in lower SR one of the biggest mistakes supports make is focusing too hard on their tank.