dps are ultra buffed and favoured in every possible aspect
I’m sorry, what?
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Ana was already extremely strong, bordering overpowered.
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Lucio has always been very strong.
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Baptiste has 100hp burst healing now (+ 50 heal over time).
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Zen now has 225hp and a personal lucio boop.
How are these changes bad at all? These changes have been extremely impactful, at least putting these four supports on par with most dps, if not stronger.
That leaves:
- Brig, who is pretty good.
- Moira, who has a low skill ceiling and low utility… and is pending a rework.
- Mercy… who has been dumpstered by the Devs for no reason.
Brigitte a hybrid of support and tank
You actually think Brig is weaker in OW2? She definitely doesn’t have less survivability than a dps, unless you’re talking about Genji or Tracer. She heals passively when you put up her shield, she heals passively with rally, she has 215 eHp with armor and a 250hp shiield. Plus, she has a 12m dash every 5 seconds.
Her role has never been a frontline dps, and if you play her that way, you will constantly die. She exists as a backline protector, who will boop dive tanks with whipshot, heal your other support with packs/inspire and survive/escape any dives that do get through.
And no healing? She heals quite a bit if you consistently hit your whipshots. You have enough healing to play her as a MAIN SUPPORT with Zen, if your team has some self-sustain and engage quickly. (Ex. S76/Tracer/Ball).
I played a ton of Brig in the beta and she’s perfectly fine. Just like in OW1, nobody knows how to play Brig until like… Masters, because she’s very unintuitive to learn. But once you learn how to use her, she’s quite powerful.
She’s not exactly S-tier or A-tier, but she’s… pretty good. My only complaint is that rally is far weaker in OW2, due to the loss of armor. Otherwise, she’s solid.
dps are ultra buffed and favoured in every possible aspect
I’m not sure what you mean by “dps have been ultra buffed.” TANKS have been “ultra buffed” compared to OW1, but all 3 roles are stronger overall (and leans towards their niche).
Dps are more lethal, Supports have stronger utility and Tanks are far more tankier. Dps can have high impact by getting picks, while supports can have high impact by landing big utility.
For example, Ana can easily hard carry games with sleep and nade. Likewise, Zenyatta is a monster with discord and damage. Baptiste has impact by saving teammates with lamp and shift and carrying with his ult.
And let’s not even talk about the passive they have, passive regeneration in a game where all the dps are agile and do oneshot and the time to kill is minimal is literally spitting in their face to say that this passive is to improve their survival when all it does is reward them for playing like mercy.
Except you don’t use in INSIDE of duels (unless you’re lucio/brig/moira/mercy). You use it to take good positions, which were impossible to take in OW1 due to poke damage. And once you take these positions, you make it difficult for dps to engage onto you and gives you more time to react.
Secondly, most dps are agile? So are most supports! Moira is agile, Lucio is agile, Mercy is agile, new Brig is agile. Every other support, has strong utility (anti-nades/sleeps/immortality/burst heal/killing people as Zen) to fend off flankers. Hell, ALL supports are more agile in OW2 due to the points I mentioned above (freedom to position and rotate).
Sure, if you take a duel with a dps in a fair fight, you’re at a disadvantage. That’s why you never take a fair fight. You position and rotate well to give yourself a constant advantage vs. any dps who wants to challenge you. In addition, you save important utility for when you get flanked (since your team is likely to win the 4 v. 5 in the frontline).
Finally, as a support, we need to think one step ahead and play proactively rather than reactively. If a Genji walks into your face for free and you have no crucial CDs, then you’re already dead. The solution is to prevent that from putting yourself in that situation in the first place… Supports requires more positioning and game sense, whereas dps requires heavier mechanics. That seems fair to me.
even reverse the nerfing of zenyatta from his right click
You realize he’s very strong, right? Discord is INSANELY strong in Ow2, and he does very high levels of damage with good kill potential.
For the love of God, he does NOT need more buffs… and I’m saying that as someone who play a ton of Zen.