At least cancel the animation when interrupted. It serves no purpose, whatsoever.
I didnât know about that. But I remember the others enough to remember there were not 8 consecutive nerfs, though.
Interrupted by what?
Flashbang, boop⊠You know, the things that currently interrupt it?
I think there were something like 5 or 6 nerfs, but in between all of those there was a buff too⊠(the bunny-hop ability)
Thatâs my point, we got here by continuously nerfing her. She was moderately fun at the start of this rework. And yes it is a nerf, 3/5 of her healing/dmg would be cut off plus the 3 seconds.
It already does get canceled by stun and knockback.
The animation? The slow?
When the cast fails the animation doesnât hold you back.
These changes would make it more of a âstand outâ ult by making it stronger.
Really? 'cause if I get booped away by LĂșcio, the animation doesnât stop and the slow doesnât immediately wear off. On top of Rez going on cooldown (which is correct), youâre doubly punished by not being handed control back straight away.
I think LĂșcioâs and Reinhardtâs respective ultimates suffer the same problem, in that the animation isnât canceled, despite the ability going on cooldown.
Also I want to see some visual changes to Valk like her wings changing color according to skin. It would be nice to see sharp blue wings when using the Combat Medic skin or tattered orangish yellow wings with the Witch skin, etc.
The cast time and slow are stopped when youâre booped but it feels like theyâre not because of the the boop sending you flying.
Ah, ok.
I also canât be the only one that thought I will watch over you was more fitting for her ult line. I donât see why the old heroes never die canât be used when ressing in Valk.
I feel Blizzard should really add a Feature Suggestion subforum somewhere. Would make it easier for people to post new ideas without cluttering other forums/threads.
Agreed, it would be a nice change. But so far they donât seem to care to change anything on the forums right now.
- Slower Ult Charge
- Reduced Ult Duration
- Chain Heal during Valk swapped out for stronger Single Target heal
- Infinite ammo during Valk swapped out for +20% Fire Rate
- Reduced Rez Cast Time during Valk
These changes arenât really making it any stronger.
Yeah it takes time, but we can see that Hanzoâs rework for example was announced around like October-November of 2017 and they are still working. They said Mercy would receive changes and two weeks later they announced the rework. Sure they probably were working before they talked about her, but her rework was poorly designed, and it broke the game. If they were going to change so drastically, at least work carefully. I think Hanzoâs rework will be good because of this fact.
Isnât Jeff a hanzo main? He probably didnât want to change scatter till he got used to the rework.