But EeveeA doesnât want rez as an ult nor does she want mass rez back, she just wants single rez ability, but earned. So yes, it isnât a revert. Revert refers to bringing back mass rez.
Click the general stats tab until you get to ult stats.
Ok but still. Having to charge it up feels like charging another ultimate. Where an ability is supposed to be flexible to use to give a slight advantage to your team. Thatâs why Valkyrie would fit better as an E ability. Having it up frequently as an ability to help aid in the push or the peel would be much more effective.
Resurrect as an ability is a HUGE advantage. Thatâs why I discourage it to be on a CD. I wouldnât mind having it on a meter but I feel Mercy would be a lot more flexible and engaging without the penalties the ability puts onto us for having it their in the first place.
Getting rid of that mobility penalty and adding the blockable by barriers element would be a much better sacrifice iâd be willing to make. Since this is barrier watch it would be much harder to pull off a Resurrect as I suggested and encourage Tempo Resurrecting which is what we want all players to be doing in the first place.
Ok itâs third, it goes Lucio,Moira,Mercy,Zen then Ana. (Stats taken from Ult Eff)
Thing is, Mercyâs ult is supposed to allow you to win fights while Zenâs ult is supposed to help you defend against other ults. Lucioâs ult is the most flexible which is why itâs first but I donât actually know why Moiraâs ult is second.
Raises hand
I just realized something⌠with this suggestion Mercyâs rez is on a meter and Valkyrie, regardless of if itâs the suggested setup or the current one, results in Mercy healing/boosting more⌠wouldnât this in effect mean that Mercy during Valkyrie could have rez available at a higher rate? So if Mercy normally needed around 20 seconds wouldnât it be much less in Valkyrie? I know they donât stack, so it might not make much of a difference, just something I was thinking about. Also, how would this synergize with Anaâs Nade as it amplifies healing?
Sorry if this has been answered before.
He suggested Valk be 12 seconds instead and itâs a 50% increase so the charge would be about 15 seconds meaning you canât pull 2 rezes in 1 Valk.
I wonder if theyâre would be able to fit your suggestion on console controls? Mercyâs contols are already weird. For example, Damage Boost is on the console equivelent of E.
Perhaps not, but you might be able to get enough to have one ready as soon as youâre out. I guess it would depend on which setup you use (the suggested single beam would probably give Mercy less healing in total than the current setup).
It would probably be the same as normal ult charge. It increases the charge rate
Thatâs a developer problem not a me problem lol! But Iâm pretty sure it could work. Whatever old Resurrect button was on it would go back to that. Valkyrie would take place of Resurrects button and maybe reroute where Angelic Decent is on the controller because I think Resurrect and AD share the same button.
In theory, it would take an entire valk to charge up a res and some change with constant healing - If you are a god with damage boosting, thereâs a chance you could get a couple in valk, but weâre talking examples like this: https://youtu.be/mgpTKkx1IdA?t=3
Ult eff takes into account regular out of ult winrates. It is a terrible stat because bad heroes with decent ults look like their ultimates are broken.
If you actually knew what the data meant maybe you would know why Moira was second.
Thatâs why this game itâs dying, this guy says that we need to NEGATE THE COUNTERPLAY OF MERCY, THAT MERCY CAN GO ON MY FACE AND REZZ HER TEAMMATE WITHOUT CONSECUENCES?
THATâS CALLED COUNTERPLAY GUY, YOU DONâT REMOVE THAT, STOP TRYING TO REZZ 1 VS 6, aimless mercy player
It does. The reason is because you pressing jump means you have to let go of the joy stick. For PC, it would be like your mouse freezing in place when ever the space bar is pressed. I just wonder how mangled the controls would be since theyâre pretty weird now.
No one ever said that. You need to calm down.
Thank you for answering! Do you think Anaâs Nade could have a noticeable impact on the Mercyâs rez-gain? I would like for Ana to synergize better with more of the support roster.
Tell that to all the Genji mains pissed off their Deflect now has counters.
Would the chain beams be removed or not then?
I think a cup of coffee and some hard problem solving I think they could do it.
What Iâm thinking is
Left Trigger -> Jump? Might solve flight issues
Right Trigger -> Heal/DMB/Pistol when changed
Left Bumper -> GA or AD
Right Bumper -> AD or GA
(Whatever would be more comfortable)
Triangle (PS4 and whatever equivalent for XB1) -> Resurrect
Square -> (Change between Pistol/Staff)
X -> Activate Valkyrie?
Right Joystick Button -> Melee
I wonder if that would work?
I do strongly feel Ana nade will always go well with Mercy, either antiâd and then Amp down targets quickly, healing making her ultimate rate charge 50% faster over the duration of the nade - Which is why I loved Mercy during tank meta if D.Va wasnât being used, it was a team res in 11 seconds LOL It was soo broken, but thankfully thatâs no longer possible.