Suggestion to deal with CC's

Instead of changing CC times, or maybe along with changing them, i have a suggestion. Maybe implement a feature where if you get stunned, you are immune to cc for x amount of time. Something like 0.25 or 0.3 ish seconds. These numbers can change like maybe like if you get stunned 2 times rather than one or shorter immunity, but I think a change like this might benefit the game. Worth a try

Honestly, I just hope characters that are getting ruined by this get something to lift them out of the dumpster they end up in.

I dont think this would ruin any character tho. This game has a CC problem and it needs fixing. This would mainly benefit tanks

Problem is that would make certain interactions feel awful for the attacker. Having your ability you landed just not do anything punishes the player that landed the ability and rewards the player that got hit. It also removes certain plays such as say flash banging over rein shield to open for a brig stun, giving your rein the shatter. Comboing CC might not feel great to the victim, but the other players did land and chain their abilities. Punishing that and wasting their ability is not the way to go.

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