Witch Kiriko bundle has been updated to allow individual purchasing of bundle items. That means you can now buy the Witch Kiriko skin on it’s own.
Chapters:
0:00 Blizzard backtrack on shop monetization
0:26 You can now buy individual items from shop bundles
2:51 Blizzard testing to see how much we’d pay…
3:29 Witch Kiriko Bundle UPDATE
4:41 What are Blizzard smoking??
5:33 NEW Reaper Epic Skin Bundle…
8:59 Witch Kiriko Skin Giveaways
(Meanwhile I got bigger issues I am dealing with and watching. Honestly getting Mental. Likely gonna be rough.)
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Sty nailed it IMO. I’m starting to get a feeling that blizzard is trying to get as much money out of this ASAP so they can drop OW like a bad habit
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Makes sense; they have a new IP in the works that isn’t bogged down by any past transgressions, and it’ll probably be released under Microsoft, so for them, that’s their “clean-slate.”
You can see how little effort they are putting into everything, they will hot drop the game.
I never liked stylosa but he is not a shill like many many others out there.
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Making the items purchasable separately magically makes 20$ price more acceptable. This was the entire goal from the start.
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I was thinking they might be doing something like this…it’s a way of placating people when in reality they get what they wanted anyway.
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Them doing this means they sell less than expected.
Sounds good to me. Garbage company does not deserve any money at this point.
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This.
Ya’ll remember the email poll where blizz asked if we’d be totally super kosher with paying $45 for some skin or hero or whatever the f they were asking, and people absolutely blew up about it?
The results are in. Way too many people clicked on the $20 on the poll questions. These are decisions with data and research behind them.
Book mark this post now - in the next 5 years there will be a game that will cost more than $1 million USD to get 100% access to all unlockable “things”.
Thats just the way these dummy gamers are spending their money.
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I am not sure they will sell many skins at this price point. $20 for a skin is pretty bad still. Look at how much more you get for that price point in Fortnite. I know the game is bad but they have their pricing down much better than Blizz does. When you take the Kiriko skin and compare it to the Pink Mercy skin (in my opinion that seems to be the most well-received skin that had to be purchased) it really falls flat. Pink Mery was $15 and had a unique sound design and emotes, while Kiriko’s Halloween skin is $19 and you get nothing spectacular. Heck, the Kiriko Halloween skin can be seen as a rip-off of Witch Mercy.
Yes Blizz did allow for the individual purchase of the Kiriko skin but JQ skin is still $19 and I don’t see many of her skins around in the game either. I think people purchasing the skins will still stay low since a lot of people bought the battle pass and are not seeing much benefit to that since you still have to pay full price for a skin during an event. I think they should offer an alternative currency system that is able to be grinded by those with a battle pass. I would even pay $15 or $20 for a battle pass if it meant you got access to old and new skins in a new currency system.
You’re more optimistic about these dummies than I am, thats for sure. I don’t have confidence in these people. Vanity is low key a powerful motivator for many people. No matter how many people might voice against this, there are a lot of other people whos wallets do all the talking. Its double the gains in this model for those type of folk because now skins will actually be considerably rarer, thus increasing the alure they would have to that group.
If Diablo Immortal is anything to go by it’s highly probable this will happen unless people stop buying microtransactions.
They should be just called transactions now. Nothing micro about these prices anymore 
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I feel you are right I should state what demographic I was talking about. I was speaking about the older generation being a lot less likely to purchase skins at a $19 price point.
I am a person who believes in something having a functionality over cool cover. If something only makes an item easier to look at but not make my life easier or better I really do not purchase it. Getting a skin that might be rarer in the future and increase in value does nothing for me since I cannot legally sell my account to profit off the rare skin.
I guess the point I am trying to make is you are right people probably will be fooled by $19 not being a big and that becomes the new norm for skin pricing. My reasoning is look at people who buy phone cases. You can get a perfectly fine phone case for $10-15 but the second someone puts a flashy image on it people will by them (a much cheaper case) for sometimes $35-50.
TLDR; people are easily parted with their money now.
I’m doubting we see the PVE portion of the game at this point. That or they’re literally going to charge us for the OLD event PvE as well.
Said demographic lived through the era where DLC was commonly thought of as expansion packs. The idea of charging extra for any content that came with the disc was pretty much a red line.
But this has been 12 years in the making, at least. As much as I admire Valve as a company, they set the ball rolling on TF2 hats, loot crates, and the DOTA2 battle pass.
As long as the well doesn’t run dry, its going to get worse.
I agree. I remember when I was thoroughly confused when no one thought of DLC as what should have been in the game already and they were chunking out a game and charging us for multiple pieces (no surprise EA was one of the first to do this with the SIMs) and ya its just gone down hill. It is defended now among those who love F2P games and don’t realize they have paid 3-4x the value of a $60 game on a F2P game just because the people selling the content depend on the consumer to keep thinking “well its a free game so why not spend $5 here or $20 there I haven’t paid for the base game.”
Video gaming is a luxury, probably more now than ever before.
$20 bucks for that kiriko witch skin is way too much. These skins shouldn’t cost more than 10 bucks for a legendary.
Thats difficult to say. Almost everyone used to have a some sort of console, nes or sega and at least few games, but if you wanted to play computer games you better had friend with rich parents, because there were not an common thing.
These days everyone was both console and computer, most likely multiple of them, but micro transactions and battle passes and dlcs raises the prize of games to absolutely ridiculous sums.