I watched Flats interview with Aaron Keller and one thing that really annoyed me is he’s always disregarding of the opinions and experience of “metal rank” players as he says.
For example he says Rein “dominates metal ranks, but is terrible past diamond”
So, what does he want the devs to do exactly? make Rein so OP that he’s strong in high elo but unstoppable in “metal ranks?”
That would be insane and makes no sense.
“Let’s make a character so broken for 90% of the playerbase just so the other 10% can play him”
This isn’t good feedback for the devs or for the overall game. The fact is in ANY video game, some characters are good in low elo, and some are good in high elo and the other way around.
And that’s ok. I’m sick of seeing high elo streamers badger the devs over and over for problems that only effect GM and top 500.
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I dunno much about this but I think that flats spectating all these people he should think about how they are down in the lower ranks
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I don’t think I’ve heard flats advocate for other heroes who struggle in higher ranks. He only seems to care about Reinhardt.
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Literally, he is the most biased content creator when it comes to actual logic and thought for why a hero should be buffed or nerfed. Only changes I’ve heard from him are centralized around the tank role itself or Rein.
Like he’s fine as a content creator, but his views of balance around this game are absolutely horrendous.
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hmmmmmmmmmmmm i dunno. Rein doesn’t “Dominate” metal ranks, he’s “Popular” in metal ranks. You can check overbuff yourself but you will find that alot of people START the game as rein and eventually are bullied off the character in favor for the characters that ACTUALLY have the higher pickrates in metal ranks (orisa,dva,zarya,hog) which pseudo inflates rein winrates as well. If a rein wins a game that means he got to play him the entire game, lord knows that if you’re LOSING a game as tank against what, mauga,orisa,ram etc you’re not going to spawn and picking rein.
Theres a ton of nuance to the situation tbh and it doesn’t help that with each new character, new ability, new passive that comes out is basically a nerf to rein and his style of play.
even in bronze you will see a tank lose first fight to rein and instantly swap to orisa / mauga. But truth of the post is that if you were in gm/top500 you would be making some of these complaints as well, “tracer is in every game” “souj one shot is broken every few seconds she has rail aka a potential to one shot…” why are the players who actively put in the most work and most hours and some of them creating content that advertizes/pushes your game being the ones that are getting actively FORGOTTEN about in favor for the players who can’t even beat a rein!!!
it goes both ways bud…
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it’s just annoying because he’s like “the devs need to listen” and since he has a direct to Aaron, he’s always saying this stuff and acting as if it’s the biggest problem right now.
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i prefer heroes bad in low ranks and good in high ranks. (beeing around average or a bit above depending on the role myself)
knowing some heroes do better at certain ranks just makes them a higher target priority.
those good at high ranks are often inconsistent and can suprise you more than the other heroes.
Flats isn’t wrong though.
If you can get it so all tanks are viable, but not obnoxious in the highest ranks then balance is in an ok place.
The fact that this game is as balanced as it is across the massive chasm that is Bronze to Champion rank is always impressive to me.
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I don’t think that’s possible.
Like I said this is common in basically any competitive video game.
Why would they balance around people who have no clue how to play properly exactly?
From my understanding fellow GMs want a Rein rework anyway, not balance changes.
I agree, but it should be the target.
Sadly, in OW, with this many variables. Balance is a myth.
Your problem which is like 99% of this forum.
Is you’re thinking black and white.
It isn’t this or that, you don’t have to balance for high end or low end.
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Yes you do, it’s called top down balance and it’s the norm for online competitive games.
I don’t know why you’re trying to overanalyze something so simple.
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It’s not the norm at all, also nice examples
Most online games are what we have already in OW
Rein and Ana. Cant imagine why
You do realize you just managed to contradict yourself?
Yes most online games are what we have already in OW, top down balance so yes, it’s the norm.
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The issue is that if you are a diehard Rein player, your hero can only take you so far.
Sure, you might be able to get to gold, but then you won’t be able to push higher because your character is trash.
In contrast to Doom, where the hero is reversed. The character has the potential to succeed. It’s up to the player to tap into that potential.
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lmao we don’t have top down balance in OW at all.
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Maybe Rein just needs a rework. He needs more balance nobs so that he can be tuned to be less of a noob stomper and more all rounder. Reworks can be scary, but perhaps it’s necessary here.
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