STOP adding DPS to the game

I’m sorry to disagree, but this is only an opinion. I love playing tanks and supports.
What i’m trying to say is:
I love to try out new play styles.
On DPS class, you can try a lot of new things, while on tanks and sups together you have less options.

This post is not about meta, it’s about game diversity. I also don’t care about goats.

Again… this is only one opinion. As a main tank/sup i have to disagree with you.

Wow, this is really true, all the variety and option is in the dps category.

I think blizzard should completely stop adding new heroes and start polishing and improving the actual game. A lot of people that pick dps can’t play them, most hitscans have hard time dealing with pharmecy and because supports aren’t as potent as before (mainly Mercy) is very easy to see when dps are doing bad job. Devs need to invest some time into training area and add new training modes.
They need to rebalance the game - the game is slowly patched every time a new hero is added and even a minor change in a hero stats completely breaks the overall balance making a hero either overpowered or underpowered, this a bad game design and they need either a stable balance approach or a more flexible one.
They clearly have a communication issue as well, they make a game for millions of players while not caring about player base feedback, their only player base that have some impact on decisions is pro players (and even then only when most of them are complaining about something), which seems like a very elitist approach from developers.

Instead of making the next 6 heroes supports and tanks like they were planning too, I want the devs to make them all dps just because of this post

The last couple of months, the meta is dominated by 3tanks -3support. Also known as GOATS.
DPS cannot out damage the heals the tanks get.

the absolute majority of dps are one tricks tracer reaper and genji. Why do you think this hate fro briggite came? they want to play only one character and the rest is " braindead" for them.

They should of just let them as builders now they are like every other DPS

Then we should delete tanks and healers by that thinking.

16 dps and everyone wants to play 3 tank and 3 healer in the high levels of play

Good thing meta is irrelevant to ladder because it doesn’t stop DPS from being picked on ladder in every league and still being viable, just as your profile proves.

Actually there use to be attacking and defending hero’s. So there wasn’t their intention to make loads of dps hero’s.

Yeah add more tanks for more goats !add a tank with aoe heal yo!

Yes they do. Rein and Orisa are the only tanks you can consistently choose among all ranks. Winston is situational and even more so the lower in rank you go. So pragmatically speaking, you have two main tanks to choose from.

Ashe is great but the devs should stick to making supports and Tanks until there is a healthy amount. Make a Tank more DPS centric that can solo Tank if needed as a compromise but create more MAIN TANKS. Not off tanks, not hybrid tanks (ex: brig) but Main Tanks.

Enough with the rationalizations and excuses, make more Main Tanks. Overwatch is not going to be popular forever and next gen is around the corner. All bets are off when that storm comes (i.e. gamers are likely going to reevaluate their priorities and values when they see the new tech).

I prefer a year or two of an ideal Overwatch before it’s popularity plummets and never recovers because of being too old.

Note: There needs to be more main healers but Main Tanks should come first.

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It’s fine if we add tanks and supports more frequently, but it’s entirely unfair to DPS players to never add any heroes they like. There was more than a year between the releases of Ashe and Doomfist, and we got two supports and one tank in between that time. I don’t know how much more you want.

That logic sabotages the idea of having balance and healthy hero pool of roles.

In all honesty, we need a freeze on DPS and bolster support and tanking by two characters apiece at least

Seeing is believing in this case. Blizzard needs employ two supports first before anyone should commit that there will be a total of three or four Tanks/Healers.

Note: 3 or 4 is a bit of proof that having 4 heroes that are Tanks/Healers is uncertain.

No. No one should be deleted.
I don’t even know how you came to that conclusion.

I contested his opinion that there is DPS favoritism.

we never had it anyway ¯\ _ (ツ)_ /¯
this logic isn’t meant to have hero pool “balanced and healthy”, but to keep roster fresh and with novelty. Yeah we need new tanks and healers, but it is not a reason to say that DPS should fk themselves and play same old heroes for several years (if they won’t increase development time and we won’t see more than 3 heroes per year)

That is largely what Main Tanks have been doing. So it seems that this community is lucky that support oriented players are traditionally more tolerant or Overwatch would be broken.

It isn’t Overwatch without Tanks and healers plus a match consisting of only them still “behaves” like an Overwatch match. A composition of only DPS doesn’t; the match becomes a team deathmatch. So tanks and healers should be more important then the DPS role in regards to Overwatch’s identity.

Lastly, Overwatch is not fresh when it comes to the hero pool if they choose each role independently. Ashe is great but does nothing for those that focus on Main Healers and Main Tanks in ranking; she becomes a “treat” that you can’t really use. To note: Hammond has done nothing for the selection of Main Tanks either other then being just a “treat” to play.

Side Note: To me, those that do not focus on rank tend to blend the elements of Overwatch together. Casual style: “I know that Mercy is a healer but… not really”. So adding tanks, healers or dps’s, doesn’t really matter to the casual style of play just as long as the hero is enjoyable.

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