Stop. (A Sombra Thread)

Stop trying to claim that Hack somehow became a super oppressive, teamwipe inducing ability in Sombra’s buff. The function of Hack has barely changed at all save for a few key targets, there is absolutely no way that Sombra is somehow making the game some one-sided, unplayable mess like some people seem to be making it out to be. If this were true, Sombra would have still been such even before her patch.

The only changes Sombra got were a slightly faster Hack time, and it affects passives, which in turn only affects a handful of characters, typically minimally (with a few exceptions). Literally everything else about Hack’s interaction with an enemy team is the exact same as it was.

I don’t understand how anybody can sit there and claim that Sombra’s buff somehow made Hack into the most overpowered ability to ever grace the face of Overwatch when it’s been sitting in the game in 95% the exact same state as when Sombra launched and Sombra has still continued to sit in the bottom of the pickrates despite this. There is absolutely no possible argument to fight this fact.

So unless you are going to also claim that Sombra was “OP” before her buff, please do not try to pin the blame on Hack to say that the nerfs she’s taking are justified. 0.15s does not propel a character from troll pick to top tier material.

The ONLY reason anyone’s even complaining about her now, is because she’s seeing actual play because “new buff” so everyone’s instalocking her in every match. Sombra is no more oppressive now than any other character feels after a buff or release. I 100% guarantee you, if Sombra had been given time to die down (not that she even shot up much at all in the bigger picture) that she would have gone back to being a novelty pick, with minimal impact overall.

tl;dr: Stop acting like Hack is radically different than it was before. It’s not.

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I don’t think that hack is overpowered. I am not sure how her line of side checks will work. We have to wait and see.

The only thing I thought was to much is Lucio’s song, because the poor guy can’t do anything anymore while hacked.

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That’s fair. To be honest, I don’t mind 2/3 of her nerf. The LoS check is fine, the removal of her grace period is fine, the 2s CD on interruption is not fine though.

As for Lucio, yeah, it was a bit harsh on him, I wouldn’t be opposed to him getting to keep either his wallride or his current song, still not both though or Hack is made pretty pointless on him.

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Give Lucio songs back, but take away wall ride. The wall ride speed boost is significantly higher than the speed boost song and the main reason he can just ignore being hacked.

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I wonder if hack could have the 2 seconds cool down after a failed hack, but and overall shorted cool down.

Hack is OP. If Tracer/Soldier/Genji had hack it’d be amazing. The problem is Sombra has hack. Outside of hack, Sombra is pure garbage. You nerf her hack, you need to give her a better primary weapon.

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I don’t know if that’s the route I’d want to take. It’s already 8 seconds, and you don’t need it THAT often unless we’re promoting Sombra to start hacking multiple enemies at once, in which case it kinda defeats the point of her ult.

Yeah. Honestly, everything about the nerfs that are coming are justified. But I have never once seen a sombra hold down right click waiting to hack someone while they’re shooting at her. If it happens, it is an extreme rarity.

Sombra needed love. This buff helped that and put her somewhere she is usable besides her ultimate. But now that her hack is her primary objective for a 6 second silence it’s OP??? I really have a hard time believing that.

People are just wining and looking for any reason to nerf sombra. Pros shouldn’t dictate how 99% of the playerbase plays the game except by example of hero mastery.

Nothing makes sense. Blizzard is avoiding this community outcry like they have been for many heroes before.

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Hack is FAR from OP. It’s effective for certain situations, but OP implies it practically automatically wins the fight for Sombra, which is just not the case. Outside of teamplay, Hack does very little beyond leveling the playing field usually as Sombra has no extra DPS in her kit, so it just becomes two people testing their aim against each other.

Hack would be OP on those characters because those characters have other abilities that help them IN the fight. Hack is all Sombra has, everything else is an escape or out-of-combat mobility.

On top of all of that, improving Sombra’s damage to try and compensate for the lack of power in Hack will inevitably just push her to a point where Hack is pointless to use all together and you might as well just melt people instead. Then you have an even bigger problem than Tracer as you have someone who can travel theoretically infinite distance at will, escaping every situation that Tracer would find herself stuck in, but still with crazy damage since the rest of her kit isn’t good enough not to have crazy damage.

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Sombra’s hack didn’t really bring any new direction to the game and only annoyance to tanks/supports.

I’m glad her hack got nerfed but I don’t think her situation has gotten any better. We’ll just have to see.

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‘You nerf Tracer’s blink, give her a better primary weapon’
‘You nerf Genji’s everything, give him more damage’
'You nerf Mercy’s everything, you change her and then continue to nerf her’
Bad argument is bad.
Yes, her entire kit revolves around her being a stealth-hack hero.
But Tracer’s kit revolves around blink, and that’s been uncontested since launch.

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I’d disagree, but I suppose that’s mostly opinion.

Like I said, I agree with 2/3 of the nerf. The other part is just needless nerfing to counteract an already unviable strategy that more often than not is just self-destructive for the Sombra.

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Hack is just one of those things that can be churned out, and sometimes it’s so pathetic and sometimes it hacks me and I think
“Wow, unlucky.”

Even with her annoying hacks she wasn’t overpowered, imo.
So yeah I suppose I agree 2/3 too and we’re both just sharing sharing the same cup of tea while wiping each other’s tears.

I bought her golden gun 50000 years ago I just want to use it dammit.

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It’s nice to see threads like these but it’s too late anyway. The nerf looks terrible on paper (the 2s cd one) but maybe it won’t be that bad. Maybe her hack will be worse than her pre-buff hack, who knows. If she’s really going to be trash again, I’ll happily litter the team comp of anyone who ends up in a team with me.

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I’d say that’s fair. People wanna complain till a character’s kicked back to trash tier, they can deal with having the new trash tier version on their teams.

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Always wondered why bastion and zenn didn’t Insta die when hacked or lose ability to move/attack when hacked.

That’s just sadistic…

Sombra best Omnic counter.

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I know it would be OP but if u think about it they are machines and she should hack em into system crashing or turning oin their allies xD

not sure about the 2s cooldown, Ive seen sombras do the thing where they hold right click until you reload (i even do it myself) then hack you bcause it never stops

The los checks are completly justified, Tired of getting hacked through barriers and walls,

if they add the 2s cooldown thing i think they should add a damage threshold of 9dmg or so to prevent the random shotgun/tracer bullets from hitting at 400 meters away doing 0.1 dmg and making it go on cooldown

This is something that only awful Sombra’s will do because it is objectively an awful strategy. Let me explain why.

So, if the problem is that Sombra is “holding down (whatever button for hack on your preferred platform) till she gets the hack” that implies that she’s getting interrupted enough times that the issue is how many times she can retry, not getting hacked in general, right?

Well if we assume you’re playing the least damage per shot character in the Offense category, that would probably be Soldier at 19 damage per shot (not counting shotguns because falloff nonsense, I’m not sure if it’s true, but bear with me for the sake of example).

So you interrupt Sombra once, 19 damage, you still have 200 health.
Interrupt her twice, 38 damage, you still have 200 health.
3 times? 57 damage, you still have 200 health.

See the problem? Every second Sombra spends trying to brute force that hack, she’s just putting herself at a disadvantage for the coming gun fight, because that’s all the hack will accomplish is turning the fight into a gun fight so Soldier can’t Helix or Biotic, but if you’re already so low, he doesn’t even need to.

Then you take into account, that this is assuming Soldier is only firing one shot every time he interrupts you, it’s more likely he’s hitting you with 2-3 per interrupt, so 57, 57, 57, Sombra’s already lost 171 health and she hasn’t even bothered to fight back yet.

This is not a viable strategy.

Yet for some reason, people are acting like hack completely disables your character and nerfs your damage to 0 for 8 years. So now we get this 2s delay which will do nothing but cause hacks viability in general to fall lower than it was pre-buff.

Yeah, that’s fine with her new hack speed she doesn’t need it.

It would have to be higher than that or it won’t make a difference. It would be so much harder to try and balance that out than it would be to simply remove the 2s CD aspect of the nerf, she would be perfectly fine with just that.

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