No fix, no support, no mention whatsoever.
I won’t go into a ton of extra detail here since this issue has been thoroughly described in numerous forum and Reddit posts, but Overwatch is not working on PS5 for many people. For me, this framerate bug only cropped up once Season 12 dropped, but I can find dozens of accounts describing identical experiences across the internet dating back to 2022.
Finally got a video of it tonight:
https://youtu.be/9Q9lC6vKCwU?feature=shared
I know nothing about how this stuff works, but to my eyes it looks like it’s related to loading textures and game assets, especially since the worst moments are during load in, respawn, and kill cams (and many textures continue to look… underbaked after they’ve loaded in). Particle effects seem to grind the entire game to a halt, as well as in-match menus and character selection screens.
DO NOTE that this is a relatively mild example, as it’s truly so bad during matches as a player that I had to record this as a spectator in order to not disrupt a match through forced inactivity.
Blizzard, please, please don’t turn me into a conspiracy theorist. I honestly wouldn’t do well in that scene. Just explicitly acknowledge and then fix this so I don’t have to go on thinking that y’all are deprioritizing Overwatch support for PS5 issues now that Microsoft is your daddy.