Dying quickly to focus fire isn’t a problem in a shooter game.
And from my perspective, if people want to have any prayer of convincing current DPS players to play Tank.
It’s by making Tanks have desirable playstyles to those players.
Not sanctimoniously demanding Tanks be designed like they come from MOBAs or RPGs.
There’s decades of lineage of “Heavy” character designs in class based shooters to pull on. And they should be using that tried and true industry standard for Class Based Shooter design.
Not this RPG/MOBA nonsense that’s been horribly unpopular since the launch of the game.