The problem with the 50 sr punishment for people who legitmiately has connection problem and return quickly is very harsh imo. It’s also a double edged sword because it devalues the entire point of even coming back, even if you can.
It’s like, so now I have to go back and try to win even though I get nothing and lose 2 games worth of sr?
Personally, I would like to see a -25sr punishment for anyone who reconnects within 90 seconds, plenty of time to reboot and get back in the game, recovering from whatever technical issue there was, game crash, connection loss, overclock failure, etc.
And keep the -50sr punishment for those who return after the 90 second window or don’t return at all.
I’ve been playing Overwatch for around 8 months and my net has only failed on me maybe 3 times. All 3 times I returned and won 2/3. I came back after a quick modem/PC reboot which didn’t take long. I would have been much more accepting of a -25 sr loss in all of those cases, no problem.
At the same time, I’m also of the opinion that people with repeated connection/PC stability problems shouldn’t play comp, because these disconnections pretty much seal the deal for your team. A 6v5, even for a couple of minutes can turn the tide for that entire round.
But I’d still like to see a 50 & 25 sr system that lessens punishments for those who return to the game quickly.