“SR has no real meaning above 3k except who grinds and plays the game more competitively.”
Was offered this gem today. Wanted to know the validity of such a statement and your thoughts?
“SR has no real meaning above 3k except who grinds and plays the game more competitively.”
Was offered this gem today. Wanted to know the validity of such a statement and your thoughts?
I am a mid diamond zen main, and I can 100% say without a doubt a masters/GM zen will be faster at farming trans, hit more right clicks, and just in general be better than me, maybe not by a dramatic amount, but still better.
Otherwise i’d be a masters/Gm zen main.
A good example would be a diamond rein compared to a GM rein, a diamond rein can get away with blocking dmg and shatters and the like, i’ve played with top level masters to gm reins, and their decision making and game sense literally won fights on its own and its just insane to watch.
Dumb statement. Thinking there’s no difference between a 4500 and a 3000 is like thinking there’s no difference between a 3000 and a 1500. There is a world of difference and SR, while not 100% accurate, is a good rough indicator.
then it’s working as intended.
The skill level is so much more compressed as you move up in SR. A gap of even a couple 100SR is is pretty clear once the players are up and over 4k. People would all know this if Overwatch at the Tier 3 and Tier 2 contenders level was more popular to watch.
also 3k/diamond (where I topped out when I still played comp) is +1 over average, at best. Anyone who played a decent amount of FPS games and can focus on team work should be able to get high plat with little issue and then claw into diamond with a little bit of grind the game work. I get it’s technically top 13% or so but we are no where near the skill/play level of even high masters, never mind GM.
Don’t get me wrong, grinding is how everyone ranks up. There really is no quick way to move up from a lower SR to a higher one, it takes a chunk of games.
Considering a Top500 considers a Masters trash, I’d say there’s a meaning of SR above 3k.
Here’s the full quote I received: “Also one of the main coaches on the LAV OWL team are diamond. SR has no real meaning above 3k except who grinds and plays the game more competitively.”
While I completely agree that there is a huge difference between even a couple hundred SR above 3500, I just wondered if the above quote was a common belief.
SR has no meaning at all. It’s just an arbitrary number that Blizzard made for you to worship.
I’d love to know the source of that.
A 4000 Tracer will get killed by a 4200 Tracer, for example. The higher you go the tighter the SR/skill level becomes.
Again, just look at the Top500, #1 will probably have no trouble with #500.
You’re cheeky, you know that.
It’s false. Those who break into 3,000SR have just begun to finally refine their craft with not only their heroes, but within a team. There are major leaps in how games are played once you near, and enter Master’s, or higher.
You do not have to sink hours into this game to achieve higher SR than 3000. I play this game maybe 14 or less hours a weak, usually play 3 matches of Comp at the most, and have made it well beyond 3000SR.
It is not a “grind”. This notion implies that Competitive is something you invest time into to eventually reach a goal, as if it’s a desired item in an MMO. Unlike a “grind”, which guarantee’s at some point in time you will achieve what you’re after, Competitive is not so. The majority will never reach beyond diamond, and anyone who has been below diamond for many seasons are where they currently belong due to either skill level, or error in their play. The Competitive ladder is not something that is “leveled up” from Bronze to T500. It is a system that places people with others of comparable rank in a more serious scenario, as opposed to QP. Once one begins looking at Competitive this way, you begin to take the game for what it is, and not what you have misinterpreted it to be.
I agree with you, however I do think a lot of people refer to it as a “grind” due to how mentally exhausting it can be. It feels like a “grind.” I used to play WoW religiously and I would never refer to it as a grind in that way.
GM tank mains are much better than me… I mean when I do morning queue and get matched with masters I barely keep up.
I like your name…
Thank you
Perhaps so. I do suppose “grind” has multiple definitions in which a player will use it. Although, I still believe that many players fall into the trap of worrying about SR -/+ instead of what is happening in the game.
In a defeat, often times people will not reflect on why they lost, or what could have been done to avoid it. They just see that they lost SR, and the blame game begins. They make it a numbers game, instead of learning from things in hindsight. Where is the learning experience? The takeaway?
The same can be said for a Victory. They see that their SR has increased a few points, but do they know why they won? Do they really? I think sometimes that they do not. Was it a close game? Why? Was it a slaughtering? Why? Did they have a thrower? Bad composition? Did I or someone else make a game-altering play? And if it was someone else, how can I replicate that? etc.
The term “grind” to me has always been the idea of a goal one is pursuing, and one that requires a lot of patience, effort, and time. It is usually mentally exhausting. Regardless of whichever definition one is to use; I think the mentality is deleterious to the player and detracts them from what they really should be focusing on; The Game, not the SR numbers, or the perceived “enemies” of their goal.
This is the sort of thing that people tell themselves so they feel better that they are not ranked higher.
I’d say that particular case you mentioned is an example of “Those who can, do. Those who can’t, teach.” 3k however feels way too low for that quote.
Whoever said that is below 3k and cant climb lol
Someone at 3100 said that to make themself feels better.