Soo… Hero BANS, When?

At least for higher ranks? Or even owl? It brings creativity into the table and strategies, owl might actually be fun to watch?

17 Likes

Very likely never, as it was removed and deemed a failure.

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That wasn’t hero bans… that was the Blizzard spin the wheel ban.

I’m talking about a system where the players get to choose and strategize

21 Likes

We need an additional Tank and Support hero to address certain Damage heroes:

  • someone to compete with D.Va and Baptiste to deal with Echo and/or Pharah.
  • a Tank/Support that punishes bulk.
  • another Tank/Support to compete with ranged heroes.

Then we can talk about hero bans. (I.E. we need more Tank and Support diversity/options)

12 Likes

Been hearing “we need more heroes” for years now. When are we going to have some diversity in higher ranks? I at least want to see it implemented in owl

3 Likes

So pick and ban? We would need more heroes for that to work. Yea I know you here this is a lot but its really just support that needs it. Tanks should be fine since they are already limited to one, DPS has a lot of heroes anyway.

Also the reason why Blizzard did the “spin the wheel” ban was because they do not trust us with it.

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I’m still surprised we don’t have a hitscan Tank, given how “skillful” hitscan is supposed to be.

Also, they need to try implementing percentage-based damage/utility.

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I disagree they did spin the wheel because it’s a low cost and fast first solution. Blizzard always had the crawl, walk, run approach with features which they previously mentioned years ago

Even though it looks like the same amount of work to me, one is just with an AI as oppose to a person.

Besides, it really would not be that difficult to implement such a feature, but I am not a member of the dev team so I would not know.

Really Blizzard is just scared for the same heroes being banned constantly.

I’d like to start with a system of Tank Only Bans, where the only people that get to vote are the tank players themselves, and the bans only go through if both players on both teams agree.

Since

  1. That should shuffle up the DPS/Supports that get used.
  2. It’s easy/fast to do a 1 vote per team system if voting.
  3. It’s entirely optional, which makes sure it’s about increasing novelty beyond meta choices. Rather than restricting Tank heroes your actually want to play.

Not many heroes there to ban. Also, there could be a meta which heroes to ban.

3 Likes

“We need new heroes!”

*the meta has been stale for like a year and everyone picks the same heroes

1 Like

I feel like that kind of defeats the purpose, no?

I’m not gonna ban a “good” pick if I actually want to play them, and why would anyone ban a bad pick?

It makes it super circumstantial where meta picks only get banned if everyone hates them, or if neither tank was going to play them anyways.

Like, what tank player is going to ban Winston on Numbani? Two Sig one-tricks. That’s it.

2 Likes

Id be fine if there was a 1 ban limit for both teams and the ban had to be on a DPS.

Otherwise its like others said, not enough chars in support or tank compared to dps. You’d just ban the supports or tank and play around that.

This way you can have no widow or hanzo or whatever bothers people.

2 Likes

hero ban is complicated to implement in OW for several reasons:

  • little variety of heroes: we have seen it for tanks and supports, the choice of their gameplay is extremely limited compared to the possibilities of choosing the dps. especially due to the poor variety of OW support that require two slots.
  • OW countering is extreme: a sym main will always vote for no flying heroes. a genji main will always vote to ban Brigitte. there are many kinds of examples but this is what leads to heroes being banned. it would take a roster of around 50 characters to avoid any kind of countering whim.
  • the system of choice: how does the system decide which hero should be banned if all players choose different heroes? and if by voting no one decides? and if there are people who do rage quit why their vote has not been considered? it’s more complicated than a simple custom mode where you already know the rules of that game.

for those who play at home, the hero ban seems to me the most uncomfortable solution. however I believe that it is the OwL that has to propose it more often: we have seen too many times some gamers who complain because they do not have the same type of composition seen in OWL, and they are “uneducated” to have initiative on the battlefield . and perhaps, with the addition of more heroes in the future, OWL should also propose a no mirror hero system: the fastest ones are chosen the best picks. the opponents have taken junkerqueen but you have taken brigitte? then they will have to imagine a winning composition without brig and you without junkerqueen. I think it’s the best of the experimental adaptations instead of seeing such boring tournaments in the monotony of strategies until the developers decide to balance the game. we want strategic and always unpredictable fantasy, not comfortably repetitive and tested solutions.

3 Likes

I’d say it fits the purpose of stirring things up, for the sake of novelty. But in a way that doesn’t feel like it forces people off of their desired hero choices.

Since it’s gonna get damned boring in GM when the Tank role gets limited down to only 1 or 2 “Meta Tank” picks. And they end up having to play the same thing every game for months and months on end.

So it’s not gonna be that bizarre to find 2 Tank players that want to mix it up.

That said, another alternative is they could put Tanks into groups. And ask people if they want to ban an entire group.

Like not just banning Winston on Gibralter. But banning Winston/Doom/D.va/Ball as “Dive Group” in Gibralter.

Bans doesn’t make balance. Simple as that. You will get a meta within the bans.
It will also be the last nail in the coffin if it is released to ladder.

3 Likes

2 years ago.

Ladder? Never, hopefully. It’s a terrible idea. No-one needs their favourite hero to be literally unplayable for months at a time just because OWL/Top500 have decided that they’re the meta ban-hero.

OWL? ASAP, hopefully. It’s about 3 years overdue. There’s no reason to not have bans. Far better than knee-jerk nerfing things into oblivion.

Well my purpose is to keep Tank mains on GM from not getting too bored by playing the exact same 1 or 2 Meta Tanks constantly for months.

I.e. Purely to have some fun novelty, instead of monotonous repetition.

How’s that different from your purpose?

Think of it as “Giving both Tank mains permission to pick a more fun Tank, rather than having their team demand they play the meta Tank.”

I figure the purpose is so that they can both ban 1 or 2 Meta tanks, so they have social permission to play tanks with more novelty to it.

It’s like “An enforced gentlemen’s agreement”.