Hi,
Below are some of my ideas about what can be added to workshop to make it better (:
Action - Relative jump [control flow]: just like skip, except allowing to jump “up”. (like skip with negative value, which is not possible right now)
Action(?) - Loop labels: currently loop always reset to first action. I see it would work like - put a label at the beginning of the loop, and put name / number of that label in a field in loop / loop if action.
A way to go directly to other rule? I think it would be pretty good way to emulate functions.
Condition / Event attribute - variable changed: when value stored in variable change. Would be especially useful with arrays, however I have no idea how to obtain index of changed value…
Event attribute - player leave. Useful for clean-up in some modes.
A way to check if player use an “endless” emote (like dance)
A way to make player use dance / sit emote (since we don’t know who have what emote equipped where)