Well, I’m in general happy about the introduction of Lootboxes and they being F2P content. But, if we see them without the BP and the Events in the middle, we can only obtain 3 secured lootboxes every week. I thought about a few systems that could help players to obtain more in the future, and at the same time, be rewarding for their actions, creating a good feedback on the players.
- Add a percetage of obtain a Lootbox after a match if you obtained the POTG. Similar to LoL, where if you obtain an S with your champion, you have a percentage of obtaining a Box. I think this will make players to feel rewarded for how they played and what they did on the match, even if they lost. But I know there would be a problem here with the supports maybe not obtaining POTG that much.
- Connect Lootboxes systems to Endorsement systems. Idk, maybe add a percentage to obtain a lootbox if 2 of your allys endorsed you on the match, or maybe secure a Lootbox if you had been endorsed in 10 consecutive matches. Or add Lootboxes to the Endorsement 5 weekly rewards. By this, you will be making players to be nicely on chat and help eachothers in game to gain endorsement after the match, giving also more value to a system that has lost it over time.
- Lootboxes on queues. I don’t know, maybe can be possitive to add lootboxes if you queue for tank, or any other role when it’s need. Maybe every 10 matches you play on those roles you obtain a lootbox.
(Pls, add a button to quit the “new” thing on the hero gallery, it’s driving me crazy haha)