Sombras Gun too weak?

I am really struggling with killing a Support in the backline before i have to port out of there when the backup arrives…

I have more success killing widows who are standing still when they aim then i have at killing small targets.

I am not the greatest tracking pro or anything of the sort, but for me her dmg feels way too low to actually kill stuff that is not already half dead?

And i mean come on, even if i only go for targets that are low (i can see them with the passive), usually those targets are in range of their friendly healer in a few seconds anyway.

Am i the only one who thinks that her Primary fire is way too weak?
Am i playing her completely wrong?

Greetings

Well, from what I know, her damage isn’t the best no. But given the nature of her kit if she could do tracer levels of damage (for example), she could easily become broken af. Its just something you have to account for when playing Sombra.

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Yeah, I agree her SMG is weak, no doubt about it, but she would deffo be OP if it were to be buffed. Spamming with her would become the norm and that’s not good for any sort of balance in the game.

The idea is that you dive, hack, and SMG WITH the support of your team, imagine of you and your friendly Genji, Tracer, Doom or ever Ashe were to focus a hacked enemy player? That would be deadly.

Also, Sombra isn’t in a very good place at the moment; I don’t even know what she needs right now lol.

Sombra is not meant to go and attack the backline over and over again, that’s genji job and tracer, they have sustainability, can survive by them-self. Tracer can one clip kill a lazy support, genji because of his high mobility and climbing is a nightmare to deal with. Of course sombra have her scape with the teleporter but that’s not what she does best.
As a former sombra main, the best thing for her is being very communicative, saying out loud I’m hacking Rein, focus on him, I’m hacking Dva she can’t run! Tracer is hacked on point, charge your Ult and take over the battlefield with a 7 second silence. She pair really well with a genji and Tracer coordenate yours attack and you will ok if you really want to get in the backline. But trust me the best way is charging your Ult by hitting those thanks you can’t miss them.

As others have said, it’s certainly not the most powerful weapon in the game, but it’s not exactly weak. She gets her advantage through the element of surprise, positional advantage, and the ability to pick and choose who and when to engage.

Provided that they aren’t being actively healed then you can take down just about any hero in the game, after they’ve been hacked. Is it a guaranteed kill? Of course not, nor should it be.

For most DPS you want to engage them up close where you can easily get head shots. For tanks, especially Rein, you want to engage them at maximum hack distance, you should still be able to land nearly 100% of your bullets due to their huge hit boxes.

Even a slight buff would probably turn her gun into an absolutely overpowered mess.
It can already melt people pretty well, given a good situation and proper aim.

Sombra is one of those characters that have the potential to be a disturbance to “fun”, as in she could be very much capable of letting people smash their keyboard.

If you keep firerate, clipsize and headshot multiplier around, I would be careful with suggestions of buffing her gun.

Btw. try to keep the damage-distance correlation in mind with Sombra

Sombra is no tracer, but she has god-tier utility. Remember that.

She’s getting a slight damage buff with the armor nerf, since she’ll be doing 25% more damage to armored targets than before

Sombra’s damage is not too weak, no. I wouldn’t want it any higher since she be pretty much wherever she wants.

Her spread, however, I still find absolutely baffling. Why is it so big?

I would seriously take a slight damage nerf if I could get a nice, reliable spread.

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Exactly, her spread is too big to make her a reliable hitscan, damage is ok i agree

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I don’t want pin point precision or anything but I’d like most of my bullets to hit the target I’m aiming at.

25% less spread than Tracers and her damage output from 60 bullets is equal to 2 Tracer clips.

The firerate is the problem, that’s why Tracer’s weapon can feel more effective, because even though she has a larger spread she’s firing 40 bullets over 1s.

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It’s not exactly weak. If you notice tho, the rate of fire is low, and you can’t reload mid fight since reloading has you wide open right in front of the enemy for over a second, so you end up teleporting instead.

It’s a gun that you can only use once. When you have someone that says they can reload mid fight, they’re either fighting someone that can’t aim, or they’re not actually in a fight and just off the the side killstealing.

Don’t shoot point blank. If you have poor tracking, move back a bit and let the spread work for you. Normally, the large spread is bad, but if you’ve got potato aim anyway, it’ll actually help you the same way a shotgun would.

Also, always have a translocator setup and be ready to use it. As soon as the enemy shoots back, teleport before you take too much damage. If you can escape with atleast 75% health, you don’t need to setup at a healthpack, just drop translocator somewhere out of the way and keep harassing.

As others have said, Sombra isn’t an assassin, she’s an opportunist. She disrupts the enemy’s plans, harasses key targets, and enables her team to win more fights.

That said, she CAN take out like 2/3rd the cast 1v1. You just need to know who to shoot, who to hack first, and who to stay away from.

The way I always saw it, Sombra is meant to be attacking people who are distracted. (Thus her Passive)

The backline isn’t inherently distracted, in fact they’re probably the most focused and alert, because they’re not taking the brunt of the enemy’s attention.

Characters like Tracer, Doomfist, Genji are a distraction, so they can be more assertive than Sombra behind enemy lines.

Well here’s the thing

The back line might be more disinclined to be distracted but the back line have healers, snipers, and the low risk of being hit and canceling hack.

Doesn’t mean you can expect them to be easy pickings.

Only two things can happen to Sombra:
Almost nothing
Buff the weapon, but gut the rest of her kit

See, she has:
Infinite invisibility with high movespeed, she can get anywhere she wants to and be completely undetected unless your widow press Q
Ultimately strong escape ability, she can appear wherever she wants whenever she wants from wherever she wants (unless disabled)
Ability that takes time to channel, but if she do it for 0.65 seconds - you lose all your abilities, which is near fatal for some heroes
Not to mention she has ult that does it instantly and also rip some shields from enemy that may be 75% of some hero health

You see why she shouldn’t have good dps?

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Sombra is not a backline assassin, unless there is an enemy in the backline with no peel you shouldn’t engage the backline unless it’s to distract the Ana from healing - any good Ana, Zenyata or Lucio will out duel you 1v1, you have no hope vs Moira and you can only out duel a Lucio or Brigitte if you get the Hack off first.

If you’re playing on attack, then you should be waiting for your Winston, Wrecking Ball or D.va to dive and then turn the fight into a 2v1. Otherwise you want to play with your team, shoot barriers and look to intercept something with Hack.

Solo Sombra play is awful and will just get you reported, if you’re going to use Stealth then do it to set up cross fires but not hard engagements - barring EMP plays.

You just gotta get headshots. This is text so I’m not trying to matter-of-fact you, I’m saying you basically have to headshot to get value out of her gun. If you can manage to consistently headshot then she does a butt-ton of damage. She does way better against tanks and people with larger headboxes than supports or snipers.

Her gun is too weak and hack’s greatest power is generating complaints. Get in the habit of placing your translocator close enough to reattack quickly. Even if you set everything up perfectly, the absurd spread of Sombra’s gun means you could still fail the run. That is the way of the Sombra.