Sombra is not a TOP 4 hero please delete

You don’t have to do research and post clips to give an opinion. An Invisible hacker isn’t fun to play against. Same as 1 shot.

Widow didn’t over perform because she’s only overpowered on sniper maps while being trash on every other one. Which is still a problem btw

It doesn’t. I shouldn’t have to mirror because a hero’s AFK value is so hard to out value proactively that you’re better off just mirror’ing. That’s just abhorrent hero design.

No, I don’t like that it makes no sense to have heroes within a role that have wildly different skill curves and then act like there’s some level of parity among players at rank for those roles.

The idea is to have tools which allow the players within the roles to be flexible and whoever is better at using a range of tools is better at that role. NOT here’s a super easy hero go on out there and ruin the competitive integrity of every game you enter / force people to play your braindead garbage hero or be 2x as good a player as you.

What kind of game design is basically mirror/counter this hero that has a skill floor through the roof or throw ?

I’m not advocating for making heroes the same. But this is supposed to be a competitive game - right.

A lot of people have no idea what that word means.

Really? It s the opposite for me. Not a whole lot of Genji is flanking nowadays. I dont even see top Genjis flanking at all. Top Tracers rarely walk with her team, only she strikes when her team strikes.

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Tracer has always had disruptor role since ow1 you change between assassin and disruptor based on situation.

Both are still flanking even if you only disrupt.

And im a tracer hanzo two trick, you can also still play assassin tracer if you have good tracking aim check VinnyG.

What’s he gonna do on the flank? Kill Baptiste or Illari?

:laughing:

No shot.

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Most genji’s just poke with team and engage on dive or fight breakout nowadays.

Flanks are scary for original flanker heroes😂

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Good news then! You don’t have to do that be able to get more value than her / counter her!

Seemed like this was a complaint you were making, and I was inferring you don’t like it when characters have a much higher skill floor. Or at least, want all skill floors to be somewhat similar to one another.

Right. Well, I’m not sure what to really say here if you’re that convinced I have no clue about competitive integrity. We could just agree to disagree rather than throw out stuff like this.
:man_shrugging:

This. Sometimes it’s just ok be outplayed.

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She is top 4 for dps on pc in all ranks this month overbuff

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I wouldn’t know since I don’t play him.

It’s not that she walks with her team right now. It’s that she can no longer engage at the same time like a flanker. Tracer has to engage AFTER to clean up fights instead of being a threat in the middle of them. You aren’t as lethal so you can’t jump in unless someone is already injured.

Disruption and assassination are not Tracer’s strength right now. The only thing Tracer can do in this meta is jump on someone that already took damage and kill them before they can react.

Flanking, but not as a flankER. There’s a difference. Tracer isn’t a threat in the backline that causes a diversion of attention. She’s a clean up hero.

I’m a GM Tracer one trick.

I just did. He only assassinates with Pulse Bomb or when playing against opponents that don’t turn around even though they’re fighting no one else at the time. I watched him kill a Pharah and a Mercy alone when not even on an off angle. A smurfing Tracer, or a Tracer playing at a level where people can’t aim/don’t have the reaction time to kill him is not proof of your claim.

EDIT: LOL he literally is smurfing💀

Different names, some accounts only have Epics with no gold gun, massive changes in playstyle from one clip to the next…

He plays like me when I’m smurfing, dude. That doesn’t prove anything.

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About 90% of my games, in the lower elos has Sombra/symetra in them. It’s really getting old to see these two in every game.

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It’s still her strength especially disruption, assassination if you have the aim.

Tracer is not a janitor and wouldn’t be picked for it cause there are better heroes at being janitors.

He plays in t500 on his main, he does do a lot of dumb u2gm.

But on main he plays against good people even had one against quakedon, though i must warn you he is a raging toxic manchild.

Anyway see even talking about tracer has this much depth and no good sombra gets most of that and plus for free.

I’m talking about this design in general. Sombra’s issue is more effort vs value and that her “counter” is basically teamplay and the idea that teamplay is “easy” when it’s completely reliant on other people’s reactivity.

Low effort high reward = bad. That’s the whole schtick. Sombra is low effort, high reward. You can out value her but you’re going to need more effort. Your supports need to be ready to peel and be playing heroes that are capable of reacting to Sombra quickly enough.

Otherwise she’s either REAL BAD or she’s going to trade, and trading out for supports is huge value that requires other DPS heroes (typically) a lot of effort to accomplish.

An example of another high value low effort mechanic is damage boost (of any kind) HUGE value - 0 effort. You should have to do something proactively, that requires some combination of gamesense, timing and mechanics to generate large amounts of value.

If you’re ok with some heroes getting vastly more value than others, your grasp of competitive integrity is tenuous at best.

Otherwise you turn the game into who is the most effective at playing the easiest hero. Healthy skill curves are what game balance typically strives for.

High value low effort heroes gatekeep those that take high effort from being playable. If this was a casual game it would be fine. When you throw the word competitive in there, you need to balance these things out a bit more.

The game needs more soft counters, less hard counters and less heroes with large % of their value being essentially free/afk/value for existing.

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She doesn’t have high value though. I said as much earlier. If she did, she’d simply be winning more than she is for being as you put it;

They aren’t going to change her design any time soon since it was literally just reworked, and she’s kind of trash at high ranks. I doubt they are going to nerf or buff her any time soon, and the OP’s request to delete her is one that will literally never happen.

This is along the lines of thinking people have with wanting Mercy (as a popular example) nerfed or deleted even when she isn’t performing well because she is percieved as having too much reward for too little effort, even though nothing actually backs that up in performance.

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This is the easiest version of sombra to kill. Literally the easiest one in her history.

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Sombra is, and has always been one of the highest skilled heroes in the game. Only people who don’t bother to learn the (easy) counters to her complain.

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I mean before outside of hanzo most wouldn’t be able to kill her when she tps away, so it’s not saying much.

Now more people can follow up if the tp is badly executed that’s all.

Still doesn’t change the fact she is getting free value existing.

What hero gets to start a duel having enemies hp reduced to 90 for free.

:rofl:

But I do main hanzo and counter her and win most of the time against her.

Still doesn’t change the fact she shouldn’t be getting this much free value.

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Not once in her entire history she is considered a healthy design.

“Easiest to kill” does raise her skill floor i concur, but effort-reward ratio is still iffing

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It’s not free!!! Just because in your head you e decided that a select few heroes need skill doesn’t mean it’s actually free.

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