I don’t care whether or not she is viable in higher elo. However, the player-base has been suggesting over and over, multiple times, that permanent invisibility + hack will always be a problem in the long run, especially now that she has more dps, which mean it is way easier to secure kill while doing it.
Surprisingly, I have 0 problem with the pre-rework Sombra, but I have more problem with the current design of Sombra. At least in pre-rework, she needs more aim and strategy to gain the kill. Now they made her so much more easier and cheesy to play against.
You know all of those “she shouldn’t have a free escape, she should have to commit to the fight more” posts.
This is what that looks like.
The history of Sombra has been basically this.
players complain about Sombra and beg for certain changes because they hate part of her kit.
Sombra mains warn people that they don’t want this, because of the other changes Blizzard will have to make to make the hero viable will make them sad.
Blizzard reworked Sombra using those changes, and as part of that, they do changes to make the hero viable.
it makes the people who asked for the changes Sad.
Probably the worst part here is she can still has a free escape and get to keep the added utility. The translocator is not long cd either.
Before, the bad Sombra who translocated way too far will take time to get back to the fight, with the new method of escape, she can now still stay in the fight with her team.
A lot of people who are not doing well with Sombra right now are mostly those who still played her like the old way. That was what I did, which is why I struggled at first (gotta learn the hero before I complain about them), but when I played more with my team like when I’m on Reaper, or Echo, she gets so much more value.
She doesn’t have an instant escape any more. That part of her kit is gone, and it doesn’t normally instantly heal her either.
So they had to buff the rest of her kit to make up for that.
Sure and if her win rate gets up, they will nerf her, but I don’t think anyone is actually expecting her win rate to get to a problem area, or, you know, even get above 50%.
Now if you mess with her that permanent invisibility + hack, then… what is going to have to happen, they will have to buff other parts of her kit.
This new sombra isn’t as annoying as genji when he was busted and I don’t have too much issues against her. But I’m a little concerned about her pushing support players away. Hopefully, once the sombra fad fades away, she won’t be picked as often in quickplay.
I remember I used to see a lot of DPS moira few seasons ago, I wonder what happened to that.
If you play with your team, as in they distracting the enemy for you, Sombra escape ability is still one of the best because the invisibility kicked in fast.
IF you know the terrain well, you can utilized it, since most people cannot react fast enough before you disappeared.
If she is unbalanced we would see that in the stats right?
I’m not saying translocation is bad, but I am saying it isn’t as good as old translocation, and doesn’t hold a candle to say… recall. Which is both instant and usually healing.
Can only wait and see, but I’m pretty sure she will be a noob-stomber, as my original post said I don’t really care much if she’s viable in higher elo. Because people up there has way faster reaction time and game-sense, that might possibly be able to kill the Sombra before she turned invisible and get away.
the problem here is that if you nerf a hero because they are a “noob-stomper”, you incentivize people to play poorly.
its not that difficult to just sit near cover and react when she hacks you. she will NEVER get a kill on you if you do that
the only time she’d even have a chance is if your respawning solo and even then you can pick heroes she struggles to kill.
you should never try to balance away a skill issue
the average player adapts to things over time, pharah on her own used to be a far bigger problem in the metal ranks where as today shes only an issue with a mercy pocket.
believe in yourself and those around you and try to get better, even if its only by 1% and these types of problems wont effect you.
I don’t think so, I mean she ALWAYS had the reputation of being a noob stomper, even when she has the lowest win rate of any hero in every rank, so what she is like, and how she feels to play against are very disconnected.
It’s a problem for SURE, but it isn’t a problem you can balance away from, since it wasn’t a balance problem to start with.
That didn’t stop people complaining that she was. Or that old Sombra was OP or anything like that.
I see this as the start of another cycle where people will complain about her abilities, Blizzard will change them, and players will be deeply unhappy with the result even though the Sombra mains warned them that it would happen.
I’d recommend playing her for a day or two. Playing as her gives you a rough idea of where she’ll come from. I’ve triggered many sombra players because I shoot everything. I had this one sombra that in my head I went, okay they died about 10s ago, they’re on their way from spawn. I know how fast they run while invisible, they’ll probably be at us in n about 4-5s start shooting the flanking routes. Sure enough hit her, I was on hog hooked and killed. Playing the heroes that annoy you give you a new perspective on how to beat them.
Chiyon I’m sorry not sure why I responded to you that’s more for OP.
People were complaining about permanent invisibility and hack during that, neither were solved. This is not on the people’s fault, it’s Blizzard taking in the advice and didn’t do anything about it.
invisibility and hack didn’t get solve is what I meant.
During the midst of battle, the time frame to hack and run away to get back into invisibility is very quick.
But hacking and running is useless now. I should hack and go for the support. If a sombra is hacking you and just running away then this new sombra is the noob being stomp. Not the one doing the stomping.