Sombra golf game mode help

So, the idea behind this is that you are on any map and you are trying to get from First Attack spawn to last defense spawn. w/ a high speed, long range trans-locator whoever can get there with the least throws wins.

How would I ensure that players stay put when playing and that they are not throwing out of turn?

Set movement speed to 0, set ability 2 enabled false?

I would let people translocate whenever, though, instead of taking turns. It’d be easier to code.

After a player does its move:

Set Status (Event Player, null, Stunned, 9999)

In order to release a player to do next move

Clear Status (Event Player, Stunned)