So when's the Widow nerf?

You nerfed Venture’s “one-shot” combo after just two weeks yet Widow continues to be allowed to sit halfway across the map and ACTUALLY one-shot. I’m so sick of hearing “bUt ShE HaS TO aIM”, “JusT Go SOmBra”, “IT’S hEr wHOle iDEntITy”, and the dumbest one of all “JuST stAY BeHiND A wALl” like we don’t have a payload to push or a point to capture.

She is not fun to play against… which is exactly what everyone said about Venture… So why the favouritism for Widow?

5 Likes

Can’t nerf or rework Widow. You nerf at all, you’ve killed the entire character.
What kept her from being a problem before was 2 tanks. She was balanced by the threat of a target she’s unable to one-shot always gunning it straight to her while the team is still defended.

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Yeah but they have removed a tank now so they should do something about her. Who tf cares about her identity when she’s ruining the game? I swear every game rn you just get one-shot by Widow or hooked by Hog and one-shot by him. It’s so boring.

3 Likes

Can’t do anything about her. They’ll never go as far as removing a character’s identity altogether with a rework and you can’t nerf her because she’s useless then.

Quite literally the only option is 6v6.

4 Likes

Mhm, but they’ve shown that they won’t do that. They’re jumping through hoops to try and make 5v5 work. Look at the tank buffs coming next patch lol. DF/Hog are gonna be borderline unkillable. Back to Ana meta I guess >.>

Welp, then we’re stuck with Widow unfortunately. Not that she’s been too horrible for a while now anyway, she was only meta for one season then got nerfed immediately. If only the same could happen for Sojourn, whose stronger than Widow in every single way and was the top meta DPS for 6 seasons in a row and is at 7 in total.

Doom and Hog won’t be too bad, the ludicrous DPS passive hurts Hog majorly, armour changes hurt shotgun characters like Doom and Hog the most as both of their kits are designed around comboing with their shotguns and the armour changes are something neither of them will benefit from, and both of them won’t be doing as much headshot damage to other tanks.
D.va and Orisa (despite the giganerfs lol) are going to be the biggest concerns.

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Yet they had zero problems taking away another one shot heroes identity, who is arguably harder to be consistent with.

Hanzo got slapped because of the potential random instakills that Widow can’t get, and also storm arrow lets him be a tank buster. Widow on the other hand can’t get accidental instakills unless someone runs between her and the intended target and can’t really bust tanks.

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And here we go… The old cope of “random lucky shots”.

Yet, Widow can land two headshots and kill half the rank roster. Oh no she’s a tank buster too.

You’re absolutely high if you think she can’t tank bust.

Claim cope all you want, random instakills are possible with projectiles. Hanzo’s harder to consistently get the instakills with than Widow is, absolutely. Doesn’t change the fact that he can spam a corridor no differently than Junkrat can and obtain value.

Storm arrow kills tanks faster than two headshots can.

With the DPS passive, sure. That’s another problem entirely however.

1 Like

Oh no, don’t mention Junkrat vs Hanzo, the Junkrat mains will come out in force to tell you how viable Hanzo is and how little Junkrat is.

Hanzo never should’ve lost his one shot to ALL the roster. The HP increase after damage nerf was just another slap in the face to anyone who put time into him.

If you can actually land them. Literally Widow can two tap JQ without needing a second full charge headshot. Yet that isn’t tank busting. Riiiiiiight.

It should’ve never been in place, because bad DPS cried that “nothing dies” when they were just… Bad.

As much as I hate Junkrat and Hanzo and their potential for wild spam, they both absolutely should have their breakpoints and one-taps returned. Problem is Blizzard’s too incompetent and/or afraid to do so because the oh-so-skilled and mighty hitscan players will cry. Can’t have anything that may possibly contend with Sojourn lol

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I have over a thousand hours on Hanzo, climbed into Master with him, and actively countered Sojourns there. Now Sojourn just survives and hits you with a railgun and lives with 10 health.

Yet that’s fine and balanced right?

Somehow according to Blizzard it is. Sojourn is just one fat parody of what balance is supposed to be. Took all of the strengths of Widow and Soldier, has absolutely none of their weaknesses aside from being D.va food.

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This is why I am waiting for the tank buffs. My Queen is coming back, and people best be ready.

I fear that no matter what they do to our precious tanks, Sojourn is still going to be capable of ripping them apart. Her projectiles won’t do as much but her railgun is going to be completely unaffected.
Widow is a character that’s just straight up impossible to balance in 5v5. Sojourn? Blizzard just refuses to balance her because they don’t want her being too similar to Soldier lol

25% headshot reduction from it helps.

He’s also overtuned atm. Dude lasers people like no tomorrow in Master.

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I suppose it’s better than nothing. When it comes to her ultimate though, not even a 50% headshot damage reduction would save you, all you can do is pray she sucks at aiming or someone else gets dropped. Like I said, the entire character is just straight up a parody of balance lol.

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She is, but the 25% reduction goes a long way, it’s a step forward, but I feel they probably will buff her (Like echo for some reason).

I always forget Echo exists.
Until she’s right on top of me and then I remember
They nerfed Junkrat and Hanzo into oblivion but allowed Bastion with wings?
It had better be some QoL buff or a small mobility buff, because she’s already capable of instakills and deleting tanks.

1 Like