So we went from 2 shield to no shield. not better

I agree the 2 shield tank combo was a problem but why couldn’t OW2 just limit teams to 1 shield tank and one non shield or 2 non shield tanks if they wanted.

Now we have 1 tank spot and I would say it feels like 75% of the time it’s not a shield tank. I wouldn’t mind this but snipers are making this miserable and unfun as a result.

The line of sight across the new maps feels too sniper friendly. A halfway decent widow or Hanzo has killed half your team by the time someone can get to the other end to counter. (My issue is mainly widow. Hanzo less so)

74 Likes

Yeah but this is blizzard. They have to take a simple issue and make it complicated and half the time worse without ever actually addressing the root issue.

They have done everything except limiting the synergy of shields in someway. They could have created a % shield health deduction when two shield tanks are selected too. It wouldn’t have limited peoples tank selections while also making shields much easier to break when stacked

62 Likes

And some are trying to convince themselves that it’s not deathmatch now lol. Whoever has the best DPS in OW2 wins. That’s all there is to it. Supports are fodder and since everyone usually picks JQ for tank that ends up being a wash. You could overcome having a bad DPS in OW1. Can’t do it anymore.

31 Likes

I would say the game is DPSWatch more than anything right now. It was suppose to be more individual power, but in the end it all comes down to who pulled the best pew pew mains in queue. Tanks are brawlers but can’t really kill anything on their own and support can only do their best to stay alive and enable the DPS heroes.

It’s a hot mess and I don’t feel they’ve made the transition to 5v5 particularly well. I’d love to brawl but as soon as I step up in front I’m discorded and naded, the executed by the obviously OP Sojourn, which they are pushing hard to get into OWL.

45 Likes

If you are nothing without a shield, you do not deserve a shield. Double Shield was/is a crutch for bad players.

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Sigma, Reinhardt, and Winston are still super good. Its just that most people don’t have the mind set for how to use these tanks well. There were always more off tank mains than say main tank mains. It doesn’t help Orisa, Doomfist, and Junkerqueen got added enticing people to evade the old and reliable shield heroes.

When I play tank there is almost always a shield in play except on the rare occasion for lucio/zen/brig healing. Then I’m 100% Roadhog.

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So a lot of people are playing the new tank hero in the beta, really, how unexpected?

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2shields: nothing dies

no shield: people die

I think you have to choose. Even with a rein or so in OW2 the games are different.

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This has been requested, but people have to consider this suggestion’s flaw.

If you and I were to queue in the game and we both play tanks preferably only (Reinhardt, Winston, Orisa, or Sigma), and let’s say you choose one of the following that I mentioned, but I do not play OFF-TANK, then it would I would be consider soft-throwing since those are not my strongest pick and vice versa. If i were to pick one of those you are locked out and have to play Zarya, Dva or Wrecking Ball.


To help with this situation is to divide the Tank into two categories and have them separate queue times. Then what is done with Tank, people are going request the same for DAMAGE and SUPPORT to be separated into categories.

TANK:

  • Main Tank (Winston, Reinhardt, Wrecking Ball, Sigma and Orisa)
  • Off Tank (Zarya, Roadhog and D.va)
  • People might request for the role damage to be separated into offense and defense again

    As for support, have it where it is separated into off-support or main healers.

    All with different queue times. I just think it is best to have it 5v5 (1 tank, 2 damage, and 2 supports for the sake of PVP. Even though a lot has like the set up as (2 tanks, 1 damage and 2 supports)

    As far as PvE, anything goes there, but we have to wait to see what that is like since that is OW2’s main focus.

    5 Likes

    this, now you really need to learn cover and the map better

    3 Likes

    Very short-sighted thinking. If this was the scheme then you think a main tank player can’t spend a little time learning 1 off-tank and vice-versa? You think very little of people that play tank? If Blizzard said that this was the way it was going to be in 3 weeks time you don’t think tanks could adapt and know at least 1 main and 1 off tank to play? But DPS can flex ok to different heroes?

    The point you raise would be a non-issue. They could also introduce an option which says “prefer main tank” so they can better decide who to put in a team, but it would only be a soft rule.

    1 Like

    Fork shields.

    Signed: Main tank player.

    Yeah I mean people could play wrecking ball Winston or doom to dive the widow, or sigma to block her los somewhat but they aren’t. Doom got nerfed and everyone wants to play JQ. Its a beta people are trying even less to win than in regular overwatch 1 quick play.

    2 Likes

    The game heavily rewards one tricking for most players. Takes a long time to be proficient in multiple heroes. If I’m a diamond sigma and I try to play wrecking ball maybe I’m not good at ball. Perhaps I’m even a silver level wrecking ball. So now what. “Just spend 2000 hours to get as good on ball as on sigma”? Lol? “Just learn heroes you don’t enjoy playing”. Easy peasy.

    4 Likes

    It is a very specific situation and I admit that, but it is also a realistic one if you truly think about it. I wouldn’t call it short-sighted, but when you implement a function in a locked system, then it turns into a race on who can pick the barrier tank or off-tank first.

    Key word THINK, as I always think it is good to learn other heroes to main just in case you need to flex for the team or if someone takes your main and/or if you are getting countered on per say hero.

    No. Not at all.

    Again keyword is THINK, but sometimes that is not always the case. People want to play whatever hero they feel the best at. You have to think about it even in the current game to a lesser degree. Yes, you have people who if they pick your main, you will simply play another hero. In other cases, you have people if you pick their main, they would either ask/ type or just soft-throw or might actually throw the game.

    What you have to think about is the overall effects, cases, and even scenarios.

    On paper, it sounds good, but in practice, it is half and half. I can see the positives, but also the negatives. They could use that soft rule in terms of prefer main tank, but that just circles back to what I was saying that, you would have to separate the main and off tanks and it would just simply to have it where those say players queue for main tanks who want to strictly play main tanks and have those players queue for off-tanks to those who only want to play off-tanks.

    I just took it a step further and let’s say they didn’t have separate queue times or even your suggestion to prefer this type of tanking, then again it would be a battle to who can pick per say the first tank hero and now the other player who queued for tank is now limited to what to play, and now is locked out on a small pool of heroes to choose from, to begin with.

    Not saying everyone or specifically tank players in no shape or form, but then people would want equalities and start saying the same should apply to the damage role and/ or the support role.

    Hopefully, that makes more sense or clarified what is being projected.

    Well this is ironic.

    You literally did precisely what you claim Blizzard do with a much worse solution.

    So make tanks even less fun to play than they originally were?

    2 Likes

    ^ Exactly. Well said. In a perfect world, it is ideal for people to learn more subcategories within the roles to help better themselves and the team, but like you said. People tend to gravitate towards certain heroes.

    It will just overall feel bad if you and I queue up in a comp game, and you are a master sigma, but I am master Reinhardt … now once one of us has to sacrifice playing our main since if you chose Sigma, the other four tanks would automatically be locked out. Now just imagine this is quickplay. I get backfilled into a game for tank and now I do not have the ability or control to even picked per say hero since certain tank heroes are locked due to the first tank choice.

    1 Like

    Maybe it’s not the number of barriers that is the real issue here then…

    3 Likes

    I wouldn’t mind the new reworks in 6v6.

    I am a support main and this just isnt true but everyone just likes to say things when they just arent true due to a lack of understanding of the game.