So, according to this interview with Aaron Keller:
https://www.nme.com/en_au/features/gaming-features/overwatch-2-director-aaron-keller-on-balance-battles-and-what-lies-ahead-3383370
“Overwatch 2‘s campaign will be released gradually starting later this year, and Blizzard is “still finalising” how its content will be rolled out.”
So, if they split the PvP from the PvE because the PvE STILL wasn’t ready and they had to release something, and now they’re saying that the PvE won’t be released all in one go but GRADUALLY starting later this year, what in the actual heck have these devs been working on for YEARS now?!
There was a playable demo of the game at a BlizzCon YEARS ago. Why is the PvE content still not completed?!?
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Because it’s a massive project. People on here think it’s just a few glorified Archives missions lol
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Personal assumption, Mr. Kotick did a lot of meddling, so the PvE is just a mess.
I honestly wouldn’t be surprised if the Rio Mission isn’t fully completed (even though it’s supposedly the first level).
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The scandals and pandemic were big factors. It is taking longer than it should but those slowed it down
Later this year probably means third or 4th quarter too
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Its still taking longer than normal considering a lot of frame work was already there. Scandals, internal trouble and the pandemic have slowed them down
This has become a fairly big risk for blizzard imo, it will be bad if this wiffs
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Because most likely they have nothing done on it.
The heroes and maps we are getting now is stuff made years ago.
The first thing of the pve is most likely going to be that blizcon demo as well.
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Yeah we just collectively imagined all that PVE footage.
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They probably have to figure out how to monetize PvE …
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They are basically working on a whole new game it takes time to do this.
Corporate meddling from shareholders also slows this down.
Bro, there was barely anything else show for the pve with most of it being stuff existing in the game.
To top it all, it will be released as seasonal content instead of all at once which hints further more that it is lacking content.
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Even if that were true, that’s not “nothing done on it” is it?
Me as a primarily single player gamer
3 years is nothing it has taken 6 years for legend of Zelda tears of the kingdom.
And probably >12 years for the elder scrolls 6
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I’ve been on a few multi-year software projects in my career. Every one goes the same way
- Consultants are called in to give advice
- Consultants discuss with executives, then present a plan to the board of directors on what the company should do (with a completely unrealistic timeline)
- The board approves the program and releases the money to spend
- Directors now have to pretend they can meet deadlines that are in no way achievable
- A few years into development, it becomes obvious the original timeline can’t be met (which everyone knew, but couldn’t say out loud without getting let go by the execs)
- You end up delivering the product in 5 years instead of the 3 years executives and consultants originally said
I’d bet money that is what’s happening with OW PvE
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May as well be if it is reused stuff.
They are not only recycling old events now but even the new map had no original assets whatsoever.
If the quality of everything else has been lowered so much, what are the chances that the pve will be any different if they can’t even keep up with the bare minimum?
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Nothing they’ve shown is reused stuff lmao, what? 
(I guess aside from a couple of the Null Sector/Talon enemies, but like come on)
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Additionally, we already know a certain higher up had a sum of the developers working on other projects… before swiftly shutting them down to work on something else.
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The shift to release PvP earlier put it on pause, and to simultaneously support the PvP while developing the PvE means they both get reduced attention. It does mean we get something new this decade which probably wouldn’t happen if it weren’t for PvP releasing early, but now PvE would be releasing even later. The change to a seasonal model for the PvE is also likely just to get it out the door some time this decade.
One thing to know about any game demo is that it’s most likely built up vertically, held together with Elmers glue and prayers. It’s not a little bit taken out of a bigger developed game, it’s a standalone little chunk created specifically for that demo. That’s why demos and gameplay trailers often look much nicer than the final product or even have different content. Overall PvE progress was not that far along, but this bit was created to look like the vision they had at that time.
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I was on a project two years ago where we point-blank threw away $400k spent devloping a certain system because one exec was convinced it should be done, (even though no customer wanted it). A team developed it, then just kept it in the repo and never released it to production. 8 months of a team’s work just thrown away.
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I would speculate that the focus on PvE is why they sacked Jeff Kaplan. The higher-ups probably didnt like that their pvp franchise is being left aside for a pve mode, hence why they had to rush with ow2 pvp release. Owl, is the higher-ups think as the possible golden goose for the franchise and suddenly you stop developing for the pvp aspect for a mode which you have no idea how well accepted and profitable it will be?
Now they have all these assets and ideas left from Kaplan’s management and they have to deal with it.
The campaign certainly feels more like Kaplan’s passion project while Aaron is more obedient to the higher-ups and needs to find a way to get those assets and turn it into profits but it doesn’t feel like he and his team like to meddle around with the PvE hence why they are so silent about it.
PvE content is a lot harder to develop than PvP and even harder to design it to be replayable and in a game with almost 40 characters its very hard to create a pve around that roster.
Yeah… this is always something that baffled me about the development/corporate world: why is it so… illogical/disorganized?
Why are so many modern bigwigs extremely short-sighted or ill-adept at being leaders? You’d think with all that (assumed) education, they would be effective leaders as well as businessmen…?