So no one gives a damn about comp anymore in Gold..... (And a minor rant)

Literally no one cares, picks whatever they want and just rolls with it…throwers and leavers just scare people into giving what they want in hopes of them not ruining the game and what is being done about it…nooothing at all.
So this is something that I’ve read alot on here, flexing in tiers below gold (don’t know about plat) is as good as digging your own grave.
Instalocking your one or two mains is the only way to move up…but then guess what, the awful 50% win rates kicks in…after you’ve lost a number of games (for me it has always been losing more than 100SR), how in God’s name does that keep someone motivated? It’s a vicious cycle and please if you are gonna say git gud…keep it to yourself.
Nothing is being done to help resolve this at all.
And all these “balance changes” have literally nothing to do with the people who actually give them revenue, the consumer. It’s about the pros and whatever the top tier wants (not referring to anything specific).
The devs are literally making people play comp with fear in mind…it’s ruled solely through fear…fear of losing SR and it’s backed up by high SR losses when faced with a loss and low SR gains when faced with a win.
So much for a game that is built on positivity.

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Its really hard for some people to stay in gold

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The games are the same at every rank, all you have to do is focus on your own performance. Nothing more to it. If you think throwers, smurfs, leavers, trolls don’t exist in other leagues, then you’re deluded.

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It doesn’t “kick in”, if your getting a 50% win rate, then your performing at the average skill level of your rank. The matchmaker tries to make every match as even (or as close to 50/50) as it can, this means if you consistently play better than people at your rank, you will climb. This is especially true in plat and below where performance based SR still exists.

A 50/50 balanced match does not mean the matchmaker forces you to have a 50% win rate, it means that it tries to give you as fair a match as possible based on your past performance. So if you actually improve and focus on your own game-play rather than your teammates, you will climb overall.

They’re not making you do anything at all, YOU decide to fear losing SR. Guess what? No one in higher ranks cares if they loose a bit of SR because they know that if they are good at the game, they’ll get it back. Fearing the loss of SR leads to loss of SR/soft tilting.

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and yet i dont get sr based on how i do its on how my team does… this is the fundamental problem with the game is that my ranking is depending on the other 5 players on my team being better than 5 on the other team… overwatch is rubbish with sr based on my 5 randos… ive played in pugs, and man… a stack of players even at my lvl that want to win and work as a team… its like trying to compare magic the gathering and OW… its not even the same game.

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This really is not that true. If you constantly get teammates who don’t work together or try for whatever reason, then you can be great at your job and still lose. This is especially true for healers and tanks.

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the machmaker DOES place good teammates with bad ones. They already stated this lolz people just act like it doesn’t exist.

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he said bad not toxic

lol how else do you think they get to a 50/50?!?! It’s based off MMR changes.

Who’s “they” and where did “they” state this?

(inb4 your “source” is Cuthbert)

uhhhhh when they stated their whole explanation about the 50/50 matching. Not sure why this gets overlooked constantly.

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This post? Where in that post does it say that they intentionally place good players with bad players in order to get a 50/50?

What I read in that post is that they get people of the same ranking to put into a game, but they also have to factor in people grouping together. So as far as the matchmaker is concerned, anyone there is as good as you are, whether you want to accept that or not.

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Being a better team in order to rank up is not a fundamental flaw in a team-based game. In my opinion, the fundamental flaw is one player thinking they are the best player in every match.

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Which ranks do you think have the most of them?

Its implied. Otherwise how are they getting ‘fair’ matches with a 50/50 chance to win for each side. Not only do you need to be better than your peers, but you also have to have the edge on the deranked smurfs in the same range.

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No, it’s not implied. Read through the topic. They need to mention 50 percent chance of winning explicitly because groups are the one thing that make matchmaking harder than it needs to be, especially when at Diamond and below, you’re allowed a spread of 1000 SR between the highest and lowest members of the group. Remember, this game does not have solo-queue-only matchmaking. It never had anything to do with how good someone actually is at whatever MMR they’re at.

As far as the matchmaker is concerned, every single person right now that has an SR of 2500 are equally as good as each other, AND they all have the same hidden MMR. It does not care how each player got to 2500.

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I’m starting to see the competetive mode like a meta. As a healer main, I kept getting in bad teams for me. Maybe I was queuing with other healer mains, I don’t know.

So I started to play off-tank and now I have less frustration. I used to be a roadhog main, but back then no one would want to be healers. So I switched to healer. Before that, I was a reaper main, and no one wanted to tank.

I think we should take the time to see what role sucks for the most part in our little SR corners and fill that role. Eventually it will change, and we must adapt to our own little metas.

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Blizzard has stated WORD FOR WORD they have a matchmaking system that is designed to offer a 50/50 chance of winning. I feel like you didn’t even read this lolz
How in the world do you think they accomplish a 50% chance for everyone to win anyway?!? If it’s NOT done strictly by SR, then whaaaaaaaaat do you think is the way they do that huh?!? I will answer it for you since you can’t figure it out, it’s the MMR.

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no this is completely false…another false statement smh. How did you come to the conclusion that everyone at 2500 are equal to each other??? Seriously HOW? Especially considering you are not even taken into account different player roles OR even different heroes for that matter. You think a mercy main at 2500 is a 2500 mcree, or even Rein? Nahhhh…not even close. And no their MMR is definitely not the same. Where did you come up with that?!

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You took the words right outta my mouth.
The system is regressive it hurts the players in the top tiers loose less and in the lower ranks lose more.

The 50/50 system kicks in after a streak of losses. Atleast for me it has but the incentive and motivation is lost there…rather it kick in when you’re winning. The system should challenge you to.do better not bring you back up to you 50/50