Torb is the most effective tracer counter in the game. His turret forces her to focus on it and wears down her extremely small health pool, and his rivet gun headshots her quite easily.
Symettra is less effective than in previous incarnations, but on the right maps she can also keep tracer from being effective.
Mcree exists and a single fb headshot combo is as effective as ever.
Actually you miss the point of why Moira is bad. She lacks utility in addition to doing less actual healing and damage of other heroes. The fact that she doesn’t have utility alone doesn’t matter. However, she needs to be balanced accordingly and therefore have the highest raw numbers to compensate.
Her own gimmick is that she’s harder to kill than most other supports and can self sustain better than most other supports. That gimmick only works as an “utility” when healing is enough to prevent tank death in most situations within human reflex so that killing supports first is foremost important. It is no longer the case.
She need a bit more than just slightly stronger self peel and survivability. Either buff both of these, or give her a bit more somewhere else other than pure numbers.
Ana is better because she has the utility already lmao
Moira already heals a lot, that was my point. whether or not you want to attribute nade to that is very iffy, because as a Masters Ana player
that nade is primarily used on one tank which you’re already healing anyways, just to heal them quicker, so most of the time you’re already the one getting the healing from the nade buff
not all nades go to friendlies
everyone talking about nade giving so much extra healing is just wrong, honestly. the only time im throwing a nade onto >2 teammates is during a grav
Ok? Both of what you’ve said is entirely irrelevant. I’m talking about utility, not their downsides. These characters HAVE utility, and Moira doesn’t.
idk what you’re going for here. trying to say Zen is bad (he isn’t) that Brig’s stun is bad (it isn’t) or that you have very poor reading comprehension (you do)
I am not arguing whether Moira is balanced; she absolutely is not. I like playing her, but I’m a GM support main and she is probably the strongest throw pick at that SR.
I like playing Moira though. She’s fun; she has a lot to manage at once. Her fade is a really interesting and unique mechanic. But I would argue that if you don’t think Moira’s utility is damage you’re not playing her to her fullest.
Moira should practically never be a super strong pick at high SR imo. Her kit just is not mechanically demanding -and is too forgiving- for that. It’s the same as Mercy; she should be strong at lower SR, and then that graph dips down at high SR where the more technically difficult heros should be stronger. That, at least, is in an ideal balance. I play Moira sometimes on a ~diamond level smurf, but even there she is terrible if you’re playing her as a ‘main healer’. She’s much better used as an off-support, off-healer. If, at least at that SR, you play her as a flanker/anti-flanker she is actually really useful -depending on your team comp, of course-…this is the point that people miss, I think. Moira’s utility is her survivability, mobility, and damage. Could she be better? Oh, absolutely, She’s poorly balanced. But her ult is strong; she farms it quick. She can secure distant kills at no risk, has a self-save, does moderate to high AOE heals, can heal at medium range, and can protect herself.
If you think Moira does just a tiny bit of damage, you are likely playing her in the (imo, incorrect) role of ‘main healer’. Take her with an Ana or Bap and she really shines. (Again, that is not to say she is balanced; she is still too weak a hero…but I am just saying as she exists currently).
when she was meta she wasent nerfed and had all her power first of all they nerfed her since then. also when she was meta it was when tanks was in stronger possition in general when utility wasen’t a must so yeah she need adjustements there no argueing about it
I would say being Dive-resistant is her utility, but Moira mains hate to hear that, and she’s barely equal to the nerfed Brig now for that role.
I have been a harsh critic of Moira, and I think they tamed her quite a bit to not be an easy button, OTOH, she is a tad too weak now and rather than just make her so easy again, let’s give her a bit of utility.
I think she will get it, but they are not going to give it to her until OW 2 when half the characters get reworked.
I agree but that’s not an excuse for them to be bad heroes.
If anything I’d say Soldier, Reaper, Rein, and Mercy are all the “intro” characters (if you can even call them that, any character can literally be an intro character) but Rein/Reaper have a place in the meta and Mercy/Soldier have both been good and are relatively balanced rn.
Just because Moira is easy to get into (all characters should be, anyway) isn’t an excuse to keep her bad.
Which is why Ana is picked as much as 13x more. Moira’s pickrate shouldn’t be abysmal like that