It’s great that they are playable forever, but… what happens a few months down the line when nobody is queuing for these? The more missions they add the worse this problem will get. Without any allied bots, or hero buffs for playing in lobbies of less than 4, I don’t see how these missions will be viable over time?
The queues are currently split between 3 missions and 4 difficulty settings. That’s 12 separate queues for just these 3 missions alone. How many missions will there be in total, and how do plan to keep these playable in the long-term without a way to solo them?
hey they never said that those missions will be playable forever you know.
You bought them and have permanent access to them. That’s it.
It’s your job to find friends to play or complete them with bots.
Yeah. Anything beyond hard is no-go and usually don’t bother with it. It’s same with single-player games. I just prefer normal first and then hard if i love the game.
I was playing it on easy on underworld and they were terrible. Our AI lucio never used his ult once and most often he would be just use speed lucio like our real counterparts and heal when we were at critical.
Same experience here. The little bleeper legit held it to his death as it was just me and him trying to clutch it up on legendary. He must have been saving it for what comes after the heat death of the universe.
The number one reason why to have never set the game to paid PvE. They needed a better model to expand PvE to be f2p, but pay for the content in other ways. The game is dead upon arrival in a party. Hopefully, the game mode scales difficulty and stuff depending upon the AI you have.