Snap Tap CHEATING?

Anyone else experiencing a lot of matches where people are using “Snap tap” use by players that are “wiggling” back and fourth at the speed of light, similar to the old DODGE scripts people use to use?

and is blizzard banning people for using this?

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As of now, it’s an unbannable gray area

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Don’t know if Blizz has mentioned it yet but other games and mainly Esport leagues/tournaments have labeled it as cheating. Like Valve has already banned it in Counterstrike 2 as being an unfair advantage.

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Is someone using a script or an external program to do something in the game that you can’t normally do?

Yes–> Report.

No–> Finish game and go again.

Can people get banned for anything? You betcha, and if it’s for using scripts or external programs, it’ll probably be upheld.

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its possible its cheating software being disguised as a harmless macro but they could o better to check for processes hooking onto the overwatch process

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It’s snaptap, so it’s hardware. Personally, I consider it cheating, but it’s not particularly strong anyways in OW specifically due to how the game works.

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No, but it’s still cheating. Let’s be honest, if you’d get banned for doing it with software, you should get banned for doing it with hardware

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Snap tap and similar software binds are a bigger deal in games like CS where your aim is drastically impacted by movement. In OW I don’t think it really buys you much of an advantage. It’s still cheating but I don’t really feel like it’s doing anything a human player can’t do with like, a few tens of hours of practice. It’s not that hard to master basic A-D spamming in this game.

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I should’ve said I’m including the hardware there, because you can’t do it without Razer Synapse or the like installed. Usually anyway, I don’t know if it lets you save it to the keyboard’s onboard memory and still do it with Synapse uninstalled.

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Partially agree. There is a distinctly inhuman rhythm to the movement, but it’s not like it’s a substitute for good movement. For instance, my movement is ridiculously hard to hit and I’m better than most at aiming while moving because I just strafe to the beat of a song. I know the song, I know what I’m going to do. You on the other hand, have no idea. If I were to just spam with snap tap, my aim would be significantly worse and I wouldn’t really get that big of an advantage from it. I’ll keep strafing to “Neon” from RWBY, thx

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Fair enough

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I’m thinking about it a bit more from the enemy’s perspective.

If you just spam A-D as fast as possible with snap tap, then you’re very predictable. And for all intents and purposes in a game with no movement acceleration and the size of the hitboxes we have, you’re basically standing still. The hitboxes are far from form fitting like they are in a game like CS or Valorant where even tiny wiggle means completely missing shots.

If you have gaps in your movement, then you’re not even using snap tap.

And if you are just trying to override one direction with another… Then again, given the movement in this game, you don’t need frame perfect accuracy. Missing the timing of swapping directions by a frame or two is not going to produce notably different results in a game like this.

In CS I can understand the problem. In OW I feel like people are just faking outrage. Anything you can do with snap tap in this game you can pretty easily mimic with even beginner levels worth of practice to 99% effectiveness if you so wanted. But like you said, that’s not even always what you want to do.

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its not that big of a deal in overwatch imo.

it just looks silly and maybe confusing but if you do it, you just wiggle in place like that your hitbox barely moves in fact - strafing wider is more beneficial to move the hitboxes around where snap tap wont really help anymore imo.
Especially when and if you want to ‘abuse’ the wonky animations certain heroes also have when they strafe enough around.

i think the snap tap is more beneficial in cs also because of how your own movement ties to gun recoil.

in the end it’s a feature that’ll probably come very common in most gaming keyboards; if a game doesnt want that used in there I’m quite sure they could program in ways to combat it.

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I appreciate everyone’s input.

What I saw yesterday looked exactly like the demo of Razer Snap Tap. and I’ve noticed more and more people that are doing this and it seams to very consistent and extremely fast compared to people that just do AD spamming which has “gaps” in it.

Some of the movement is so insanely fast its like either that person is a pianist that can do a full line of "trills’ from a Bach Fugue (Towards the end of the BWV 582 score) or that person is clearly automating everything.

Idk about synapse but several other implementations do exactly that by using onboard memory. As far as overwatch is concerned that’s just how the keyboard works. People can report whatever they like but the game doesn’t consider it “cheating” per se since it’s undetectable at a hardware level, and afaik blizzard hasn’t said anything about it either

Indeed. Movement is just too different in overwatch. There are some scenarios where it becomes an issue but :man_shrugging: I’ve tried it but I found it was more a qol thing in overwatch than something you can abuse. 99% of the time ad spamming too fast is detrimental to your ability to live so I don’t even really bother with it

i dont play cs for a reeason…because I cant do the whole a-d movement fast enough

so yeah if people are trying to bring that to ow I think its unfair

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We don’t know what the game’s anticheat, flimsy as it is, is detecting. You can absolutely have it detect keyboard inputs that are essentially faster than what a human can do, or better yet, extremely precise A/D strafing that no human does.

I don’t know the bits and bobs of how quickly or precisely tap stafing mods execute, but I imagine it’s very different to when a human player does it. I could’ve sworn Blizzard mentioned it in the past, but I could be thinking of another game. Either way, even if Blizzard considers it cheating, it would go unchecked for months waiting for the next ban wave, just like you see rage hackers sit untouched for months even in the highest ranks with report after report.

All in all, it doesn’t really matter. Enough reports, account’s going to get actioned whether or not it’s valid. If it isn’t valid, it won’t be upheld. If it is valid, it will be. :woman_shrugging:

Post-season 9 though, A/D strafing rapidly has almost no value aside from going for headshots. You just body shot them for free.

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Yes, it’s cheating and pretty effective in OW due to the lack of movement acceleration that you tend to see in other shooters. Not sure if Blizzard are banning for it but they might well be as it’s like macroing at the very least, which is actionable.

I’d just report and see what happens. Hopefully Blizzard will address this specific issue in a DM update.

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It used to be, to a degree. It only makes it harder to hit headshots vs some heroes, but the season 9 changes pretty much made rapid A/D strafing pointless.

I still laugh when people try it as if they don’t have a massive body hitbox that they don’t realize basically isn’t moving.

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If the player can disable it, but still use it in game, yes, it’s kind of a cheat, i don’t know how it works

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