Small balance changes

I absolutely love the minor balance changes such as 25 hp rather than 50 hp changes.

This types of changes are amazing as they slowly increase the power of a perceived underbalanced hero without making it a huge meta shift.

Changing a hero’s healing output by 20% I don’t like. I see this as too drastic and would love to see basically every change halved (then done more if required). I often like to ‘main’ a few heros. Instantly swinging the meta makes some heros must picks and some where your team will rage at you for picking. This can feel really bad if you’ve mastered a hero and they suddenly become a pick your team will not let you have.

In short I love the move to 25 hp style changes to avoid huge meta shifts and rather minor balance updates to make things fair.

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Yes. I wish they’d taken smaller, more measured changes throughout the life of the game. Now if we could just convince them to not kneejerk nerf/buff things without being patient and seeing how things shake out that’d be great.

Yes I would love removing the kneejerk balance updates. If the balance updates are frequent I’d love to see them be really minor. (Even if the hero is perceived as super OP).

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