Because everyone always wakes the targeted enemy up immediately because they wake up after taking ANY amount of damage. This can even be damage from a D.Va 30 miles away. I’d say increase the damage needed to wake someone up, maybe 30 or something. I think I saw this same suggestion in another thread, and I liked it.
Agreed, minimum damage need to be increased.
But I’d personally move it from 1 to 10.
The following can do less than 10dmg.
- Dva Bullets
- Soldier bullets
- Bastion bullets
- Tracer bullets
- widow smg bullets
- roadhog pellets
- sombra bullets
and possibly
- Moira Lifesteal
- Winston electricity
- Mei freeze
- Zarya beam
- Sym beam
inb4 tracer is op
<3
Honestly as a tank/dps player i often cant react in time, ana sleeps the target and the bullets that i shot are gone already i cant stop them
it still stops them for a split second and interrupts whatever channel ult they might have been using.
I think that the Sleep Dart is not for DPS it’s for making the enemy have a sudden stop when they can’t do anything while you went away you because you’re low health or there’s too many enemies
yeah they really need to do something about that. it needs to lock the character in stasis or something, sleep and slow them like mei ice before it fully freezes you. like 2 seconds of slow effect as if you took sleeping meds and just woke up.
I remember sleeping an ulting Gengi who was after me. Then a reaper on my team coming from spawn looked at the gengi and decided to shoot but cant even aim at point blank to kill. The gengi then woke up and continued to kill me with the rest of his ult.
I think I lost a bit of sanity that day.
Also learned that stuns can’t terminate dragon blade.
And that playing ana in QP is a bad idea.
Nonsense! Become the carry Ana; the Ana that has more golds than your DPS and the secondary healer that doesn’t exist – combined!
What about a minimum amount of sleep?
Let’s say, that the target sleeps for a minimum of one second, even if woken up.
for me it’s useless, cause i can’t hit anyone with it
They already have that, think it’s half a second.
I ruined a ulting MCree with it once.
mcree: It’s hiiiiiiiiii
ana: go to sleep.
bet he was salty about that one.
and reapers pellets if ur 6 meters or more away sad
i either too slow to shut mccree or i just miss it because there’s no time to aim
I was suprised myself when I got it. he flanked us, but he was wide open and I was already facing that direction. I wish I could have heard the mcree players reaction to it. prob was something like Effin, effin mother eff eff you up the eff eff eff. HA!
also sd have traveling time and mccree still can shoot before sleep
he has to wait for the skulls to show up for a true kill shot (s).
It takes a bit to get up, but what if the sleep itself was a minimum of 1 sec, and then the ½ sec get-up time?
Sleep is meant to be Ana’s gtfo skill if she gets jumped afaik. Yet 90% of Ana’s use it and stick around to be cocky, because all of them think they can do the kill combo when they can’t.
Yet you get Ana mains complaining she’s too easy to dive/ kill when they all stick around thinking they can duel anyone.
In good coordinated matches slept targets stay asleep. I’m always left asleep the full duration of it. I wish stray bullets would wake me up.