Skill doesn’t matter in overwatch anymore

The skill floor of the game has been drastically risen to the point of skill not mattering Why be mechanically gifted when hero’s such as Moira, brig, sigma, bap exist? Or Orisa, and doom to a lesser degree. Why would I need to better my aim when Moira and brig do it all for me? Why learn to prioritize healing for people when I can just M1 and heal everyone around me. Tanks have shields they can just drop and go and cause consistent range damage with zero penalties. The fundamental balance and hero design of these characters completely ruined the game. bap makes positioning irrelevant because of immortality he can also dish out insane amounts of damage at range as well as vertical mobility. Moira has an attack that sustains her as well as deals damage that can’t be avoided without the use of shields. I can go on and on especially with brig. Regardless the point being the skill ceiling to master these hero’s is so low that existing is enough to do anything. These characters are band aids to fix the “skill gap” characters designed like this that reward players for doing the bare minimum is awful for the game. Catering to the casual crowd instead of making the game HARDER and worth grinding has ruined it for a lot of players

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I think the true skill in Overwatch has been adaptability. A bunch of people can get far on various heroes, but at some point or another ‘meta’ has changed. Those heroes changed and got worse or got harder. Surviving in Overwatch in a way is being flexible. Both for a short time or long term.

Both to continuing to learn new heroes and to push your limits on the one’s you have worked on. In addition, its adapting to the changing environment of getting random teammates that behave differently. A chief skill can be to say analyze the situation, see where you provide the most value, and go for it. There are even talents like trying to do people communication to get unruly people to go along or use them if they won’t.

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This is the most detached take out there; the game launched with all the things you’re complaining about. Lucio literally heals people by standing in their vicinity. Symmetra had an auto-aim beam. Barriers have always been in the game.

And for the record, the game owes its mainstream success to casual players. Trying to force it to be an esport and deriving it of content is what drove its decline in playbase.

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Brig does 4x the healing Lucio does while have a larger radius and also dealing damage without aiming as well as a stun plus having an arguably better ult because of armor? No one pics Lucio for his heals this is a moot point. Sym didn’t heal her self or have a mobility escape option that turns her invulnerable and invisible that gives her a super jump. You’re absolutely insane if you think the old hero’s the game dropped with even HOLD a candle to the likes of bap Moira brig and sig. absolutely disillusioned

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Oh, this forum won’t like the truth :wink: I feel you.

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The truth hurts. Overwatch dropped with two barrier hero and that hero being Winston & rein. But it had a massive downfall the fact that when rein’s shield broke he was defenseless and actually was exploited. Rein was hands down one of if not the worse tank next to Winston. The added effect of characters GETTING shields as well as range damage to poke at any angle made it infinitely worse. But yeah the game is way too easy now

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Well this forum is a clown show. They call hit scans easy and they called junkrat, mercy, moira, sym, hard and skillful.
Should tell you what you need to know about the opinions of most in here.

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Imagine thinking Brigitte can outheal launch Lucio’s 30m aura. No hero has ever seen the competitive usage rates that Lucio did prior to his rework. You sound like you didn’t even play back then.

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Imagine thinking inspires healing isn’t infinitely better than healing aura from Lucio? There’s a reason why brig was carrying silvers players to GM. brig in every way is better than Lucio she absolutely deters flankers from existing Lucio never EVER had that presence. Brig HAS been nerfed 19 times and reworked and she is STILL an issue. Lucio never killed the game Lucio was fine

And I bet most of the ppl don’t realize that ranged poke issue having shield and self sustain on top of that. Some ppl call it “fun” ! =) Yeah, for sure.

That is why smurfing issue exist for them, ppl directly prove them wrong and they don’t like it. Learning? Improving? Never heard…

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Literally my issue with the game. Sigma and Orisa especially after her buffs made playing the game so dull. They drop shields down and just shoot at the frontline and what can you do? They deal good damage and consistent damage? they pepper your rein and zarya and have inexhaustible shield spam with Orisa sig sooooo? What exactly is fun. That’s why 5v5 personally is a breath of fresh air it’s FUN not shooting at shields ITS fun being rewarded for having good positioning and mechanics. who would have thought putting effort into something and being rewarded was fun? Not blizzard that’s for sure

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I get that you’re new, but I shouldn’t have to explain why a map wide always-on aura that can be amped up was better than a triggered buff with less than half the area. You could get tens of thousands in healing even though you used speed boost half the time.

Tournament after tournament Lucio showed up with 100% pick rates. Not 90%, not 99%, 100%. He was picked every single match on both sides because he was more mandatory than even moth Mercy.

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Brig heals is pretty good. Stacking repair pack with inspire you can do something like 70hps? And it’s better than Lucio since his burst heal is on a 12 second cooldown compared to Brig 6 second for each repair pack.

What is your assumption of me being new? 6 man Rez was debatably worse at the time. And was the reason for her rework. Then moth meta happened and the made the Rez problem worse. Mercy has her overturned moments every hero did aside from the hero’s I mentioned. You can knit pick any hero any of the original cast and say that. But not at any point where those hero’s in the same caliber as the hero’s I mentioned when I originally made this post.

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It’s teh casual they believe. But interestingly, many casual people left this game for other fps.

Because you don’t know what you’re talking about. Overwatch has always had overpowered heroes you could abuse. It’s always had heroes that weren’t reliant on aim. It’s just not your game, you’ll never be satisfied with it.

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Not agreeing or disagreeing with you, but I think you meant “lowered”. Skill floor is the minimal skill requirement to play a hero effectively. If it’s been risen then the hero becomes harder and skill becomes a bigger requirement to play the character.

While I’m at it, skill ceiling is the potential limit of the character’s capabilities, the point where improving won’t achieve much anymore.

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I’ve been playing the game since beta the only hero that didn’t require aim was sym? Not aiming isn’t the only issue: you’re completely ignoring the other valid points I made Moira doesn’t need to aim while ALSO healing herself and being able to wiggle her disgusting hitbox? Sym didn’t need to aim yeah but she was also absolutely garbage and easy to counter. She had zero mobility and self sustainability. You’re completely disregarding what I said because you gaslighting yourself into thinking I have no idea what I’m talking about lol.

You are kidding or just ignorant…
Rein? Winston? Mercy? Junk more or less? Mei to a lesser extent?

Yeah, she also does the least single target damage in the entire game as a trade-off and has a beam with limited range.
A lot of heroes can ‘abuse’ their hitbox by AD spamming. Tracer and Ana being two big ones.

Probably the second sentence, considering Mercy could barely be considered meta in high tiers, even during her big rez days. Also, 6 man rez, when you only have 5 teammates. Damn. Mercy out here rezzing the enemies as well.

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> Checks profile
> Genji main

Aaaaah, so that’s why you hate Moira so much. You spamming jump and dashing all over the place doesn’t really require any skill, it’s only fair that there’s heroes who have an easier time hitting you.

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