Skill-Based Ranks PLEASE

I get this, and I’m not heated either (I’m genuinely trying to converse with others). This is why I questioned the matchmaking system in the mother post too. Obviously we are playing against different people in the same rank, which is why. Luck has a massive play in who you get paired with, and therefore, if you are even able to win the game or not. Overall I can’t answer this directly. It is a question I ask myself, but skill-based rank would lower the play that luck has in the matchmaking process.

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Yeah, probably because the enemy supports aren’t healbotting their team and are actually spending their time doing something useful.

Healing is only useful if it prevents your team from dying. In an ideal world, your teammates would always be at exactly 1hp (and never die) while you spend the rest of your time doing damage or using utility. Obviously real games are never “ideal”, but you get the idea.

Seriously, you need to do damage as a default and only heal to prevent your team from dying. Many supports have enough opportunity to completely outfrag your dps. It really isn’t uncommon for Zen/Bap to outdps your dps, or for Ana/Kiriko to have 70%+ of your dps’s elims.

You don’t need healing if the enemy team is cowering in fear. If you land a 5 man anti-nade, the enemy team WILL back off or die. If you 2-tap a squishy as Ana, the enemy team WILL back off or die. If you discord a tank or hit a big volley, the enemy team will back off or die. If you sleep and anti the main tank, the enemy team will back off or die. If you land a headshot as Kiriko, the enemy team will back off or die.

In any of the above situations, the enemy team will back off so you don’t need to heal. Pressure and “kill threat” reduces the need to heal.

I’ve one-tricked Ana/Zen/Bap/Kiriko to GM already. It’s arguably easier than climbing as a dps.

I would, I don’t know how to do this, though tbh

You can’t see it as luck. If a team, lets say in soccer, wins most of the games, it can’t be always luck. And I genuenely wasn’t trying to be rude though I don’t like to be misinterpreted as a rank shamer. I truely believe anyone can climb, and this includes you. I think you will climb at one point and you will look back at this moment and laugh about it.

All the best!

The thing is, I DO do this. I’m not healing 100% of the time. For example when I play Mercy, I usually have about 60-70% healing and 30-40% dmg boost. Plus a couple kills when the chance arises

Again, ideally not a roll.

I understand, but soccer teams don’t have completely new and varying-in-skill teammates every time they play. They are matched against people in their league, which albeit is how OW is SUPPOSED to work, but it simply doesn’t pair equally matched people with each other. This I know because in last season I would be in plat 1, but have a game rank as plat 4 or 5. simply put, these are not the same skill rank bc even in plat it takes more to rank up than in lower ranks, so why does ow pair me with people not on the same skill level?

  1. Mercy has the lowest carry potential in the entire game. That’s not a “support” problem, that’s a mercy problem.
  2. Even Mercy can carry in low elo. Just whip out your pistol. Every valk can be a 3k+ when your enemies can’t really aim. Here’s a series where a Top500 dps player climbed to GM with Mercy: Unranked To Top 500 MERCY ONLY! - Ep. 1 - YouTube
  3. If you don’t want to carry, just be better than the enemy support and you’ll climb eventually. There’s a reason why every Top500 Mercy main (or even non-Mercy players) can climb out of silver/gold with ease.

I’m not saying I’m top 500 or anything, so I’m taking this with a grain of salt, but I am actually getting kills and being better than the enemy supports (usually combined as well), so what’s the issue? not me - This is what I’m getting at. I do everything every pro says and/or does, but I simply can’t carry like that if the other dps and tank are constantly better than mine and/or mine suck.

Overall I want skill based rank because no support has carry ability unless they focus kills and are absolutely fantastic at it. Skill based rank would allow healers to rise in ranks when they do good overall, rather than needing to focus damage as a non-damage character (Against the point of the role).

“Your MMR reflects your skill and blah blah blah yada yada yada.”
Meanwhile in the real game you get 3 matches out of 5 that are going to either be filled with bronze players on your side or people who know nothing about their role in match.
So as a support player you will only do as good as the rest of your team allows you to.
Opportunities such as “key plays” or even victories go to whoever has better team mates.
This is by no means a “skill” based ranking, because you can’t put 5 players together and always expect them to perform well.

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Like other people have said, raw healing doesn’t win games, only delays you losing that game if the other team is better. I get that you want supports to primarily focus on healing, but this video game does not have it’s healers designed that way, well not if you want to climb in ranked anyway.

You can either get a coach to tell you what you can improve on, or play a different video game if it bothers you that badly. As I do not see Blizzard changing the philosophy anytime soon around supports.

Why place you in a match with players of equal skill, when it’s far more profitable to get you addicted to the dopamine rush of curb stomping an enemy team after a 3-10 loss streak?

Please buy the battle pass and our cosmetics!

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I don’t want to be rude, but it’s like you read zero of my replies lol

Not really? You can carry in 3 ways:

  1. Kill the enemy. Let’s do honest, a lot of supports have 70% of the kill potential that dps have… but a lot on top of it. Zen and Bap pretty much ARE dps that can also heal.
  2. Use your utility to create a ton of pressure. Anti-nades, sleeps, discords, lamps, suzus, etc.
  3. Peel and save the right teammate at the right time. That basically helps your dps win more fights. A gold S76 with harmony vs. a plat S76 with discord is still gonna win.

If you want actual advice for ranking up, then share a replay code. Because people always blame their teammates, even when they also share the blame.

I feel like I do all three of these, and I’m working on getting a replay code rn

But the thing is, If I keep my teammates alive, they should be able to kill people, my issue is I keep them alive and they don’t kill people bc they r bad. This is not a me issue tbh and it is kinda wierd how everyone assumes I’m an overcompensating player. Simply not it

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Off topic…
After 5 win, “the system said My rank is higher than 91% of this division”, what does it actually mean?

REPLAY CODE
This was like noon today

FT1PYK
I consistently healed, killed, etc. but my dps and tank failed to get consistent kills and/or create useful pressure.

SAJYHQ
Healed while teammates refused to switch to counter and consistently overextended and tried 1v5-ing in the beginning of fights

INB4 it’s a team game / you deserve your rank / the only consistent factor is you.
Obviously, this is typical inflammatory language and completely diverts attention away from any real flaws affecting the game.

if it’s a team game then why don’t teammates play as a team
Replay code for a prime example: SAJYHQ

What I said was just the truth of the matter. Blizzard isn’t going to change anything and the only way to rank up is to win. You already know that supports that can also secure kills (applying pressure) is what separates bad from good supports.

Either learn how to do that or play a different video game or just be ok with staying in gold.