You can understand a game without playing it and know the numbers , possible strategies and map tactics simply through observed maps and data.
Coaches concentrate on what the players are doing wrong overall and try to identify the players weaknesses. They also formulate plans of attack and tactics. Imagine you playing starcraft, you have no idea how to pilot a tank… but you know what they do, where they should be and when they’re useless.
Actual playing is more about training your muscles to do things and retaining game knowledge.
In many many “sports” the coaches don’t actively play the game.
There’s a lot more to climbing than simply knowing how the game works. Reaction time, communication, mechanical skill, performing under pressure, etc. are all skills required to climb that have absolutely 0 bearing on one’s understanding of how the game’s played.
In other words, you don’t need to be a top tier player to be able to reasonably look at and analyze what’s going on. This is why official analysts who are literally paid for by Blizzard aren’t all top tier players, they’re sometimes as low as gold, because they don’t need to play the game at a high level to look at things at a high level.
People always say “hindsight is 20/20” for a reason, because it’s much, much easier to look back and talk about what went wrong after you’ve had time to relax and think than it is actually performing in the middle of things.
^ Precisely this ^
If you have a valid argument, it’ll stand on its own regardless of rank. If you ever have to resort to checking someone’s profiles to try and make a point, you need to reconsider your own stance on the subject to begin with. People put waaay too much blind faith in high ranked players in assuming they both know better than you and have your best interests at heart.
Games, like this, are usually centered around the majority. The majority of players are pretty average at FPS games. They are almost always going to cater toward them if they can do so.
If 100 average players tell me they don’t like the feel of X character and one pro player tells me they are great, I’m going to go with the masses here… Especially if I were the developer of the game that relied on keeping more people playing to increase revenue.